PR-URL: https://github.com/nodejs/node/pull/57100 Reviewed-By: Daniel Lemire <daniel@lemire.me> Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
125 lines
2.7 KiB
JavaScript
125 lines
2.7 KiB
JavaScript
'use strict';
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const {
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Array,
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} = primordials;
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// The PriorityQueue is a basic implementation of a binary heap that accepts
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// a custom sorting function via its constructor. This function is passed
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// the two nodes to compare, similar to the native Array#sort. Crucially
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// this enables priority queues that are based on a comparison of more than
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// just a single criteria.
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module.exports = class PriorityQueue {
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#compare = (a, b) => a - b;
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#heap = new Array(64);
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#setPosition;
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#size = 0;
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constructor(comparator, setPosition) {
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if (comparator !== undefined)
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this.#compare = comparator;
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if (setPosition !== undefined)
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this.#setPosition = setPosition;
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}
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insert(value) {
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const heap = this.#heap;
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const pos = ++this.#size;
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heap[pos] = value;
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if (heap.length === pos)
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heap.length *= 2;
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this.percolateUp(pos);
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}
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peek() {
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return this.#heap[1];
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}
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peekBottom() {
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return this.#heap[this.#size];
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}
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percolateDown(pos) {
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const compare = this.#compare;
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const setPosition = this.#setPosition;
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const heap = this.#heap;
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const size = this.#size;
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const hsize = size >> 1;
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const item = heap[pos];
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while (pos <= hsize) {
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let child = pos << 1;
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const nextChild = child + 1;
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let childItem = heap[child];
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if (nextChild <= size && compare(heap[nextChild], childItem) < 0) {
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child = nextChild;
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childItem = heap[nextChild];
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}
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if (compare(item, childItem) <= 0) break;
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if (setPosition !== undefined)
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setPosition(childItem, pos);
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heap[pos] = childItem;
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pos = child;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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percolateUp(pos) {
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const heap = this.#heap;
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const compare = this.#compare;
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const setPosition = this.#setPosition;
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const item = heap[pos];
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while (pos > 1) {
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const parent = pos >> 1;
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const parentItem = heap[parent];
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if (compare(parentItem, item) <= 0)
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break;
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heap[pos] = parentItem;
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if (setPosition !== undefined)
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setPosition(parentItem, pos);
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pos = parent;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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removeAt(pos) {
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const heap = this.#heap;
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let size = this.#size;
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heap[pos] = heap[size];
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heap[size] = undefined;
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size = --this.#size;
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if (size > 0 && pos <= size) {
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if (pos > 1 && this.#compare(heap[pos >> 1], heap[pos]) > 0)
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this.percolateUp(pos);
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else
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this.percolateDown(pos);
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}
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}
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shift() {
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const heap = this.#heap;
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const value = heap[1];
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if (value === undefined)
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return;
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this.removeAt(1);
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return value;
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}
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};
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