The getter passed a stack-allocated, fixed-size buffer to uv_get_process_title() but neglected to check the return value. When the total length of the command line arguments exceeds the size of the buffer, libuv returns UV_ENOBUFS and doesn't modify the contents of the buffer. The getter then proceeded to return whatever garbage was on the stack at the time of the call, quite possibly reading beyond the end of the buffer. Add a GetProcessTitle() helper that reads the process title into a dynamically allocated buffer that is resized when necessary. Fixes: https://github.com/nodejs/node/issues/31631 PR-URL: https://github.com/nodejs/node/pull/31633 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Gus Caplan <me@gus.host> Reviewed-By: David Carlier <devnexen@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com>
23 lines
837 B
JavaScript
23 lines
837 B
JavaScript
'use strict';
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const common = require('../common');
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const { spawnSync } = require('child_process');
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const { strictEqual } = require('assert');
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// FIXME add sunos support
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if (common.isSunOS)
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common.skip(`Unsupported platform [${process.platform}]`);
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// FIXME add IBMi support
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if (common.isIBMi)
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common.skip('Unsupported platform IBMi');
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// Explicitly assigning to process.title before starting the child process
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// is necessary otherwise *its* process.title is whatever the last
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// SetConsoleTitle() call in our process tree set it to.
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// Can be removed when https://github.com/libuv/libuv/issues/2667 is fixed.
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if (common.isWindows)
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process.title = process.execPath;
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const xs = 'x'.repeat(1024);
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const proc = spawnSync(process.execPath, ['-p', 'process.title', xs]);
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strictEqual(proc.stdout.toString().trim(), process.execPath);
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