This change introduces experimental v8-inspector support. This brings the DevTools debug protocol allowing Node.js to be debugged with Chrome DevTools native, or through other debuggers supporting that protocol. Partial WebSocket support, to the extent required by DevTools, is included. This is derived from the implementation in Blink. v8-inspector support can be disabled by the --without-inspector configure flag. PR-URL: https://github.com/nodejs/node/pull/6792 Reviewed-By: jasnell - James M Snell <jasnell@gmail.com> Reviewed-By: addaleax - Anna Henningsen <anna@addaleax.net> Reviewed-By: bnoordhuis - Ben Noordhuis <info@bnoordhuis.nl>
450 lines
14 KiB
JavaScript
450 lines
14 KiB
JavaScript
// Hello, and welcome to hacking node.js!
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//
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// This file is invoked by node::LoadEnvironment in src/node.cc, and is
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// responsible for bootstrapping the node.js core. As special caution is given
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// to the performance of the startup process, many dependencies are invoked
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// lazily.
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'use strict';
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(function(process) {
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function startup() {
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var EventEmitter = NativeModule.require('events');
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process._eventsCount = 0;
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Object.setPrototypeOf(process, Object.create(EventEmitter.prototype, {
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constructor: {
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value: process.constructor
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}
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}));
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EventEmitter.call(process);
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setupProcessObject();
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// do this good and early, since it handles errors.
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setupProcessFatal();
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setupGlobalVariables();
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if (!process._noBrowserGlobals) {
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setupGlobalTimeouts();
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setupGlobalConsole();
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}
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const _process = NativeModule.require('internal/process');
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_process.setup_hrtime();
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_process.setup_cpuUsage();
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_process.setupConfig(NativeModule._source);
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NativeModule.require('internal/process/warning').setup();
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NativeModule.require('internal/process/next_tick').setup();
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NativeModule.require('internal/process/stdio').setup();
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_process.setupKillAndExit();
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_process.setupSignalHandlers();
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// Do not initialize channel in debugger agent, it deletes env variable
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// and the main thread won't see it.
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if (process.argv[1] !== '--debug-agent')
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_process.setupChannel();
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_process.setupRawDebug();
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process.argv[0] = process.execPath;
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// There are various modes that Node can run in. The most common two
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// are running from a script and running the REPL - but there are a few
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// others like the debugger or running --eval arguments. Here we decide
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// which mode we run in.
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if (NativeModule.exists('_third_party_main')) {
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// To allow people to extend Node in different ways, this hook allows
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// one to drop a file lib/_third_party_main.js into the build
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// directory which will be executed instead of Node's normal loading.
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process.nextTick(function() {
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NativeModule.require('_third_party_main');
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});
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} else if (process.argv[1] == 'debug') {
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// Start the debugger agent
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NativeModule.require('_debugger').start();
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} else if (process.argv[1] == '--remote_debugging_server') {
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// Start the debugging server
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NativeModule.require('internal/inspector/remote_debugging_server');
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} else if (process.argv[1] == '--debug-agent') {
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// Start the debugger agent
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NativeModule.require('_debug_agent').start();
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} else if (process.profProcess) {
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NativeModule.require('internal/v8_prof_processor');
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} else {
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// There is user code to be run
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// If this is a worker in cluster mode, start up the communication
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// channel. This needs to be done before any user code gets executed
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// (including preload modules).
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if (process.argv[1] && process.env.NODE_UNIQUE_ID) {
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var cluster = NativeModule.require('cluster');
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cluster._setupWorker();
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// Make sure it's not accidentally inherited by child processes.
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delete process.env.NODE_UNIQUE_ID;
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}
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if (process._eval != null && !process._forceRepl) {
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// User passed '-e' or '--eval' arguments to Node without '-i' or
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// '--interactive'
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preloadModules();
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const internalModule = NativeModule.require('internal/module');
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internalModule.addBuiltinLibsToObject(global);
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evalScript('[eval]');
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} else if (process.argv[1]) {
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// make process.argv[1] into a full path
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var path = NativeModule.require('path');
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process.argv[1] = path.resolve(process.argv[1]);
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var Module = NativeModule.require('module');
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// check if user passed `-c` or `--check` arguments to Node.
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if (process._syntax_check_only != null) {
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var vm = NativeModule.require('vm');
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var fs = NativeModule.require('fs');
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var internalModule = NativeModule.require('internal/module');
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// read the source
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var filename = Module._resolveFilename(process.argv[1]);
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var source = fs.readFileSync(filename, 'utf-8');
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// remove shebang and BOM
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source = internalModule.stripBOM(source.replace(/^\#\!.*/, ''));
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// wrap it
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source = Module.wrap(source);
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// compile the script, this will throw if it fails
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new vm.Script(source, {filename: filename, displayErrors: true});
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process.exit(0);
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}
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preloadModules();
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if (process._debugWaitConnect &&
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process.execArgv.some(function(arg) {
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return arg.match(/^--debug-brk(=[0-9]*)?$/);
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})) {
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// XXX Fix this terrible hack!
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//
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// Give the client program a few ticks to connect.
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// Otherwise, there's a race condition where `node debug foo.js`
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// will not be able to connect in time to catch the first
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// breakpoint message on line 1.
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//
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// A better fix would be to somehow get a message from the
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// V8 debug object about a connection, and runMain when
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// that occurs. --isaacs
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var debugTimeout = +process.env.NODE_DEBUG_TIMEOUT || 50;
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setTimeout(Module.runMain, debugTimeout);
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} else {
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// Main entry point into most programs:
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Module.runMain();
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}
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} else {
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preloadModules();
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// If -i or --interactive were passed, or stdin is a TTY.
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if (process._forceRepl || NativeModule.require('tty').isatty(0)) {
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// REPL
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var cliRepl = NativeModule.require('internal/repl');
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cliRepl.createInternalRepl(process.env, function(err, repl) {
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if (err) {
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throw err;
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}
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repl.on('exit', function() {
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if (repl._flushing) {
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repl.pause();
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return repl.once('flushHistory', function() {
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process.exit();
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});
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}
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process.exit();
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});
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});
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if (process._eval != null) {
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// User passed '-e' or '--eval'
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evalScript('[eval]');
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}
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} else {
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// Read all of stdin - execute it.
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process.stdin.setEncoding('utf8');
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var code = '';
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process.stdin.on('data', function(d) {
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code += d;
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});
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process.stdin.on('end', function() {
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process._eval = code;
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evalScript('[stdin]');
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});
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}
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}
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}
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}
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function setupProcessObject() {
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process._setupProcessObject(pushValueToArray);
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function pushValueToArray() {
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for (var i = 0; i < arguments.length; i++)
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this.push(arguments[i]);
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}
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}
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function setupGlobalVariables() {
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global.process = process;
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const util = NativeModule.require('util');
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// Deprecate GLOBAL and root
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['GLOBAL', 'root'].forEach(function(name) {
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// getter
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const get = util.deprecate(function() {
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return this;
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}, `'${name}' is deprecated, use 'global'`);
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// setter
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const set = util.deprecate(function(value) {
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Object.defineProperty(this, name, {
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configurable: true,
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writable: true,
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enumerable: true,
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value: value
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});
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}, `'${name}' is deprecated, use 'global'`);
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// define property
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Object.defineProperty(global, name, { get, set, configurable: true });
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});
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global.Buffer = NativeModule.require('buffer').Buffer;
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process.domain = null;
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process._exiting = false;
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}
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function setupGlobalTimeouts() {
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const timers = NativeModule.require('timers');
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global.clearImmediate = timers.clearImmediate;
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global.clearInterval = timers.clearInterval;
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global.clearTimeout = timers.clearTimeout;
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global.setImmediate = timers.setImmediate;
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global.setInterval = timers.setInterval;
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global.setTimeout = timers.setTimeout;
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}
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function setupGlobalConsole() {
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Object.defineProperty(global, 'console', {
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configurable: true,
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enumerable: true,
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get: function() {
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return NativeModule.require('console');
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}
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});
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}
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function setupProcessFatal() {
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process._fatalException = function(er) {
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var caught;
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if (process.domain && process.domain._errorHandler)
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caught = process.domain._errorHandler(er) || caught;
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if (!caught)
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caught = process.emit('uncaughtException', er);
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// If someone handled it, then great. otherwise, die in C++ land
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// since that means that we'll exit the process, emit the 'exit' event
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if (!caught) {
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try {
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if (!process._exiting) {
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process._exiting = true;
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process.emit('exit', 1);
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}
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} catch (er) {
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// nothing to be done about it at this point.
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}
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// if we handled an error, then make sure any ticks get processed
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} else {
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NativeModule.require('timers').setImmediate(process._tickCallback);
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}
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return caught;
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};
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}
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function tryGetCwd(path) {
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var threw = true;
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var cwd;
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try {
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cwd = process.cwd();
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threw = false;
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} finally {
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if (threw) {
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// getcwd(3) can fail if the current working directory has been deleted.
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// Fall back to the directory name of the (absolute) executable path.
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// It's not really correct but what are the alternatives?
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return path.dirname(process.execPath);
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}
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}
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return cwd;
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}
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function evalScript(name) {
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const Module = NativeModule.require('module');
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const path = NativeModule.require('path');
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const cwd = tryGetCwd(path);
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const module = new Module(name);
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module.filename = path.join(cwd, name);
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module.paths = Module._nodeModulePaths(cwd);
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const body = process._eval;
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const script = `global.__filename = ${JSON.stringify(name)};\n` +
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'global.exports = exports;\n' +
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'global.module = module;\n' +
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'global.__dirname = __dirname;\n' +
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'global.require = require;\n' +
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'return require("vm").runInThisContext(' +
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`${JSON.stringify(body)}, { filename: ` +
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`${JSON.stringify(name)}, displayErrors: true });\n`;
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// Defer evaluation for a tick. This is a workaround for deferred
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// events not firing when evaluating scripts from the command line,
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// see https://github.com/nodejs/node/issues/1600.
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process.nextTick(function() {
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const result = module._compile(script, `${name}-wrapper`);
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if (process._print_eval) console.log(result);
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});
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}
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// Load preload modules
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function preloadModules() {
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if (process._preload_modules) {
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NativeModule.require('module')._preloadModules(process._preload_modules);
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}
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}
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// Below you find a minimal module system, which is used to load the node
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// core modules found in lib/*.js. All core modules are compiled into the
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// node binary, so they can be loaded faster.
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var ContextifyScript = process.binding('contextify').ContextifyScript;
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function runInThisContext(code, options) {
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var script = new ContextifyScript(code, options);
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return script.runInThisContext();
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}
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function NativeModule(id) {
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this.filename = `${id}.js`;
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this.id = id;
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this.exports = {};
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this.loaded = false;
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this.loading = false;
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}
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NativeModule._source = process.binding('natives');
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NativeModule._cache = {};
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NativeModule.require = function(id) {
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if (id == 'native_module') {
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return NativeModule;
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}
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var cached = NativeModule.getCached(id);
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if (cached && (cached.loaded || cached.loading)) {
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return cached.exports;
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}
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if (!NativeModule.exists(id)) {
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throw new Error(`No such native module ${id}`);
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}
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process.moduleLoadList.push(`NativeModule ${id}`);
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var nativeModule = new NativeModule(id);
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nativeModule.cache();
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nativeModule.compile();
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return nativeModule.exports;
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};
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NativeModule.getCached = function(id) {
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return NativeModule._cache[id];
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};
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NativeModule.exists = function(id) {
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return NativeModule._source.hasOwnProperty(id);
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};
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const EXPOSE_INTERNALS = process.execArgv.some(function(arg) {
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return arg.match(/^--expose[-_]internals$/);
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});
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if (EXPOSE_INTERNALS) {
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NativeModule.nonInternalExists = NativeModule.exists;
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NativeModule.isInternal = function(id) {
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return false;
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};
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} else {
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NativeModule.nonInternalExists = function(id) {
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return NativeModule.exists(id) && !NativeModule.isInternal(id);
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};
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NativeModule.isInternal = function(id) {
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return id.startsWith('internal/');
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};
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}
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NativeModule.getSource = function(id) {
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return NativeModule._source[id];
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};
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NativeModule.wrap = function(script) {
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return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
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};
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NativeModule.wrapper = [
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'(function (exports, require, module, __filename, __dirname) { ',
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'\n});'
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];
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NativeModule.prototype.compile = function() {
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var source = NativeModule.getSource(this.id);
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source = NativeModule.wrap(source);
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this.loading = true;
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try {
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var fn = runInThisContext(source, {
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filename: this.filename,
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lineOffset: 0,
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displayErrors: true
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});
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fn(this.exports, NativeModule.require, this, this.filename);
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this.loaded = true;
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} finally {
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this.loading = false;
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}
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};
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NativeModule.prototype.cache = function() {
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NativeModule._cache[this.id] = this;
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};
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startup();
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});
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