2009-11-02 17:25:38 -08:00
|
|
|
/*
|
|
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
|
|
*
|
|
|
|
* This code is free software; you can redistribute it and/or modify it
|
|
|
|
* under the terms of the GNU General Public License version 2 only, as
|
2010-05-25 15:58:33 -07:00
|
|
|
* published by the Free Software Foundation. Oracle designates this
|
2009-11-02 17:25:38 -08:00
|
|
|
* particular file as subject to the "Classpath" exception as provided
|
2010-05-25 15:58:33 -07:00
|
|
|
* by Oracle in the LICENSE file that accompanied this code.
|
2009-11-02 17:25:38 -08:00
|
|
|
*
|
|
|
|
* This code is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
|
|
* version 2 for more details (a copy is included in the LICENSE file that
|
|
|
|
* accompanied this code).
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License version
|
|
|
|
* 2 along with this work; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*
|
2010-05-25 15:58:33 -07:00
|
|
|
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
|
|
|
|
* or visit www.oracle.com if you need additional information or have any
|
|
|
|
* questions.
|
2009-11-02 17:25:38 -08:00
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This file is available under and governed by the GNU General Public
|
|
|
|
* License version 2 only, as published by the Free Software Foundation.
|
|
|
|
* However, the following notice accompanied the original version of this
|
|
|
|
* file:
|
|
|
|
*
|
|
|
|
* Written by Doug Lea with assistance from members of JCP JSR-166
|
|
|
|
* Expert Group and released to the public domain, as explained at
|
|
|
|
* http://creativecommons.org/licenses/publicdomain
|
|
|
|
*/
|
|
|
|
|
|
|
|
package java.util.concurrent;
|
|
|
|
|
|
|
|
import java.util.concurrent.atomic.AtomicReference;
|
|
|
|
import java.util.concurrent.locks.LockSupport;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A reusable synchronization barrier, similar in functionality to
|
|
|
|
* {@link java.util.concurrent.CyclicBarrier CyclicBarrier} and
|
|
|
|
* {@link java.util.concurrent.CountDownLatch CountDownLatch}
|
|
|
|
* but supporting more flexible usage.
|
|
|
|
*
|
|
|
|
* <p> <b>Registration.</b> Unlike the case for other barriers, the
|
|
|
|
* number of parties <em>registered</em> to synchronize on a phaser
|
|
|
|
* may vary over time. Tasks may be registered at any time (using
|
|
|
|
* methods {@link #register}, {@link #bulkRegister}, or forms of
|
|
|
|
* constructors establishing initial numbers of parties), and
|
|
|
|
* optionally deregistered upon any arrival (using {@link
|
|
|
|
* #arriveAndDeregister}). As is the case with most basic
|
|
|
|
* synchronization constructs, registration and deregistration affect
|
|
|
|
* only internal counts; they do not establish any further internal
|
|
|
|
* bookkeeping, so tasks cannot query whether they are registered.
|
|
|
|
* (However, you can introduce such bookkeeping by subclassing this
|
|
|
|
* class.)
|
|
|
|
*
|
|
|
|
* <p> <b>Synchronization.</b> Like a {@code CyclicBarrier}, a {@code
|
|
|
|
* Phaser} may be repeatedly awaited. Method {@link
|
|
|
|
* #arriveAndAwaitAdvance} has effect analogous to {@link
|
|
|
|
* java.util.concurrent.CyclicBarrier#await CyclicBarrier.await}. Each
|
|
|
|
* generation of a {@code Phaser} has an associated phase number. The
|
|
|
|
* phase number starts at zero, and advances when all parties arrive
|
|
|
|
* at the barrier, wrapping around to zero after reaching {@code
|
|
|
|
* Integer.MAX_VALUE}. The use of phase numbers enables independent
|
|
|
|
* control of actions upon arrival at a barrier and upon awaiting
|
|
|
|
* others, via two kinds of methods that may be invoked by any
|
|
|
|
* registered party:
|
|
|
|
*
|
|
|
|
* <ul>
|
|
|
|
*
|
|
|
|
* <li> <b>Arrival.</b> Methods {@link #arrive} and
|
|
|
|
* {@link #arriveAndDeregister} record arrival at a
|
|
|
|
* barrier. These methods do not block, but return an associated
|
|
|
|
* <em>arrival phase number</em>; that is, the phase number of
|
|
|
|
* the barrier to which the arrival applied. When the final
|
|
|
|
* party for a given phase arrives, an optional barrier action
|
|
|
|
* is performed and the phase advances. Barrier actions,
|
|
|
|
* performed by the party triggering a phase advance, are
|
|
|
|
* arranged by overriding method {@link #onAdvance(int, int)},
|
|
|
|
* which also controls termination. Overriding this method is
|
|
|
|
* similar to, but more flexible than, providing a barrier
|
|
|
|
* action to a {@code CyclicBarrier}.
|
|
|
|
*
|
|
|
|
* <li> <b>Waiting.</b> Method {@link #awaitAdvance} requires an
|
|
|
|
* argument indicating an arrival phase number, and returns when
|
|
|
|
* the barrier advances to (or is already at) a different phase.
|
|
|
|
* Unlike similar constructions using {@code CyclicBarrier},
|
|
|
|
* method {@code awaitAdvance} continues to wait even if the
|
|
|
|
* waiting thread is interrupted. Interruptible and timeout
|
|
|
|
* versions are also available, but exceptions encountered while
|
|
|
|
* tasks wait interruptibly or with timeout do not change the
|
|
|
|
* state of the barrier. If necessary, you can perform any
|
|
|
|
* associated recovery within handlers of those exceptions,
|
|
|
|
* often after invoking {@code forceTermination}. Phasers may
|
|
|
|
* also be used by tasks executing in a {@link ForkJoinPool},
|
|
|
|
* which will ensure sufficient parallelism to execute tasks
|
|
|
|
* when others are blocked waiting for a phase to advance.
|
|
|
|
*
|
|
|
|
* </ul>
|
|
|
|
*
|
|
|
|
* <p> <b>Termination.</b> A {@code Phaser} may enter a
|
|
|
|
* <em>termination</em> state in which all synchronization methods
|
|
|
|
* immediately return without updating phaser state or waiting for
|
|
|
|
* advance, and indicating (via a negative phase value) that execution
|
|
|
|
* is complete. Termination is triggered when an invocation of {@code
|
|
|
|
* onAdvance} returns {@code true}. As illustrated below, when
|
|
|
|
* phasers control actions with a fixed number of iterations, it is
|
|
|
|
* often convenient to override this method to cause termination when
|
|
|
|
* the current phase number reaches a threshold. Method {@link
|
|
|
|
* #forceTermination} is also available to abruptly release waiting
|
|
|
|
* threads and allow them to terminate.
|
|
|
|
*
|
|
|
|
* <p> <b>Tiering.</b> Phasers may be <em>tiered</em> (i.e., arranged
|
|
|
|
* in tree structures) to reduce contention. Phasers with large
|
|
|
|
* numbers of parties that would otherwise experience heavy
|
|
|
|
* synchronization contention costs may instead be set up so that
|
|
|
|
* groups of sub-phasers share a common parent. This may greatly
|
|
|
|
* increase throughput even though it incurs greater per-operation
|
|
|
|
* overhead.
|
|
|
|
*
|
|
|
|
* <p><b>Monitoring.</b> While synchronization methods may be invoked
|
|
|
|
* only by registered parties, the current state of a phaser may be
|
|
|
|
* monitored by any caller. At any given moment there are {@link
|
|
|
|
* #getRegisteredParties} parties in total, of which {@link
|
|
|
|
* #getArrivedParties} have arrived at the current phase ({@link
|
|
|
|
* #getPhase}). When the remaining ({@link #getUnarrivedParties})
|
|
|
|
* parties arrive, the phase advances. The values returned by these
|
|
|
|
* methods may reflect transient states and so are not in general
|
|
|
|
* useful for synchronization control. Method {@link #toString}
|
|
|
|
* returns snapshots of these state queries in a form convenient for
|
|
|
|
* informal monitoring.
|
|
|
|
*
|
|
|
|
* <p><b>Sample usages:</b>
|
|
|
|
*
|
|
|
|
* <p>A {@code Phaser} may be used instead of a {@code CountDownLatch}
|
|
|
|
* to control a one-shot action serving a variable number of
|
|
|
|
* parties. The typical idiom is for the method setting this up to
|
|
|
|
* first register, then start the actions, then deregister, as in:
|
|
|
|
*
|
|
|
|
* <pre> {@code
|
|
|
|
* void runTasks(List<Runnable> tasks) {
|
|
|
|
* final Phaser phaser = new Phaser(1); // "1" to register self
|
|
|
|
* // create and start threads
|
|
|
|
* for (Runnable task : tasks) {
|
|
|
|
* phaser.register();
|
|
|
|
* new Thread() {
|
|
|
|
* public void run() {
|
|
|
|
* phaser.arriveAndAwaitAdvance(); // await all creation
|
|
|
|
* task.run();
|
|
|
|
* }
|
|
|
|
* }.start();
|
|
|
|
* }
|
|
|
|
*
|
|
|
|
* // allow threads to start and deregister self
|
|
|
|
* phaser.arriveAndDeregister();
|
|
|
|
* }}</pre>
|
|
|
|
*
|
|
|
|
* <p>One way to cause a set of threads to repeatedly perform actions
|
|
|
|
* for a given number of iterations is to override {@code onAdvance}:
|
|
|
|
*
|
|
|
|
* <pre> {@code
|
|
|
|
* void startTasks(List<Runnable> tasks, final int iterations) {
|
|
|
|
* final Phaser phaser = new Phaser() {
|
|
|
|
* protected boolean onAdvance(int phase, int registeredParties) {
|
|
|
|
* return phase >= iterations || registeredParties == 0;
|
|
|
|
* }
|
|
|
|
* };
|
|
|
|
* phaser.register();
|
|
|
|
* for (final Runnable task : tasks) {
|
|
|
|
* phaser.register();
|
|
|
|
* new Thread() {
|
|
|
|
* public void run() {
|
|
|
|
* do {
|
|
|
|
* task.run();
|
|
|
|
* phaser.arriveAndAwaitAdvance();
|
|
|
|
* } while (!phaser.isTerminated());
|
|
|
|
* }
|
|
|
|
* }.start();
|
|
|
|
* }
|
|
|
|
* phaser.arriveAndDeregister(); // deregister self, don't wait
|
|
|
|
* }}</pre>
|
|
|
|
*
|
|
|
|
* If the main task must later await termination, it
|
|
|
|
* may re-register and then execute a similar loop:
|
|
|
|
* <pre> {@code
|
|
|
|
* // ...
|
|
|
|
* phaser.register();
|
|
|
|
* while (!phaser.isTerminated())
|
|
|
|
* phaser.arriveAndAwaitAdvance();}</pre>
|
|
|
|
*
|
|
|
|
* <p>Related constructions may be used to await particular phase numbers
|
|
|
|
* in contexts where you are sure that the phase will never wrap around
|
|
|
|
* {@code Integer.MAX_VALUE}. For example:
|
|
|
|
*
|
|
|
|
* <pre> {@code
|
|
|
|
* void awaitPhase(Phaser phaser, int phase) {
|
|
|
|
* int p = phaser.register(); // assumes caller not already registered
|
|
|
|
* while (p < phase) {
|
|
|
|
* if (phaser.isTerminated())
|
|
|
|
* // ... deal with unexpected termination
|
|
|
|
* else
|
|
|
|
* p = phaser.arriveAndAwaitAdvance();
|
|
|
|
* }
|
|
|
|
* phaser.arriveAndDeregister();
|
|
|
|
* }}</pre>
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* <p>To create a set of tasks using a tree of phasers,
|
|
|
|
* you could use code of the following form, assuming a
|
|
|
|
* Task class with a constructor accepting a phaser that
|
|
|
|
* it registers for upon construction:
|
|
|
|
*
|
|
|
|
* <pre> {@code
|
|
|
|
* void build(Task[] actions, int lo, int hi, Phaser ph) {
|
|
|
|
* if (hi - lo > TASKS_PER_PHASER) {
|
|
|
|
* for (int i = lo; i < hi; i += TASKS_PER_PHASER) {
|
|
|
|
* int j = Math.min(i + TASKS_PER_PHASER, hi);
|
|
|
|
* build(actions, i, j, new Phaser(ph));
|
|
|
|
* }
|
|
|
|
* } else {
|
|
|
|
* for (int i = lo; i < hi; ++i)
|
|
|
|
* actions[i] = new Task(ph);
|
|
|
|
* // assumes new Task(ph) performs ph.register()
|
|
|
|
* }
|
|
|
|
* }
|
|
|
|
* // .. initially called, for n tasks via
|
|
|
|
* build(new Task[n], 0, n, new Phaser());}</pre>
|
|
|
|
*
|
|
|
|
* The best value of {@code TASKS_PER_PHASER} depends mainly on
|
|
|
|
* expected barrier synchronization rates. A value as low as four may
|
|
|
|
* be appropriate for extremely small per-barrier task bodies (thus
|
|
|
|
* high rates), or up to hundreds for extremely large ones.
|
|
|
|
*
|
|
|
|
* </pre>
|
|
|
|
*
|
|
|
|
* <p><b>Implementation notes</b>: This implementation restricts the
|
|
|
|
* maximum number of parties to 65535. Attempts to register additional
|
|
|
|
* parties result in {@code IllegalStateException}. However, you can and
|
|
|
|
* should create tiered phasers to accommodate arbitrarily large sets
|
|
|
|
* of participants.
|
|
|
|
*
|
|
|
|
* @since 1.7
|
|
|
|
* @author Doug Lea
|
|
|
|
*/
|
|
|
|
public class Phaser {
|
|
|
|
/*
|
|
|
|
* This class implements an extension of X10 "clocks". Thanks to
|
|
|
|
* Vijay Saraswat for the idea, and to Vivek Sarkar for
|
|
|
|
* enhancements to extend functionality.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Barrier state representation. Conceptually, a barrier contains
|
|
|
|
* four values:
|
|
|
|
*
|
|
|
|
* * parties -- the number of parties to wait (16 bits)
|
|
|
|
* * unarrived -- the number of parties yet to hit barrier (16 bits)
|
|
|
|
* * phase -- the generation of the barrier (31 bits)
|
|
|
|
* * terminated -- set if barrier is terminated (1 bit)
|
|
|
|
*
|
|
|
|
* However, to efficiently maintain atomicity, these values are
|
|
|
|
* packed into a single (atomic) long. Termination uses the sign
|
|
|
|
* bit of 32 bit representation of phase, so phase is set to -1 on
|
|
|
|
* termination. Good performance relies on keeping state decoding
|
|
|
|
* and encoding simple, and keeping race windows short.
|
|
|
|
*
|
|
|
|
* Note: there are some cheats in arrive() that rely on unarrived
|
|
|
|
* count being lowest 16 bits.
|
|
|
|
*/
|
|
|
|
private volatile long state;
|
|
|
|
|
|
|
|
private static final int ushortMask = 0xffff;
|
|
|
|
private static final int phaseMask = 0x7fffffff;
|
|
|
|
|
|
|
|
private static int unarrivedOf(long s) {
|
|
|
|
return (int) (s & ushortMask);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static int partiesOf(long s) {
|
|
|
|
return ((int) s) >>> 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
private static int phaseOf(long s) {
|
|
|
|
return (int) (s >>> 32);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static int arrivedOf(long s) {
|
|
|
|
return partiesOf(s) - unarrivedOf(s);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static long stateFor(int phase, int parties, int unarrived) {
|
|
|
|
return ((((long) phase) << 32) | (((long) parties) << 16) |
|
|
|
|
(long) unarrived);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static long trippedStateFor(int phase, int parties) {
|
|
|
|
long lp = (long) parties;
|
|
|
|
return (((long) phase) << 32) | (lp << 16) | lp;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns message string for bad bounds exceptions.
|
|
|
|
*/
|
|
|
|
private static String badBounds(int parties, int unarrived) {
|
|
|
|
return ("Attempt to set " + unarrived +
|
|
|
|
" unarrived of " + parties + " parties");
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The parent of this phaser, or null if none
|
|
|
|
*/
|
|
|
|
private final Phaser parent;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The root of phaser tree. Equals this if not in a tree. Used to
|
|
|
|
* support faster state push-down.
|
|
|
|
*/
|
|
|
|
private final Phaser root;
|
|
|
|
|
|
|
|
// Wait queues
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Heads of Treiber stacks for waiting threads. To eliminate
|
|
|
|
* contention while releasing some threads while adding others, we
|
|
|
|
* use two of them, alternating across even and odd phases.
|
|
|
|
*/
|
|
|
|
private final AtomicReference<QNode> evenQ = new AtomicReference<QNode>();
|
|
|
|
private final AtomicReference<QNode> oddQ = new AtomicReference<QNode>();
|
|
|
|
|
|
|
|
private AtomicReference<QNode> queueFor(int phase) {
|
|
|
|
return ((phase & 1) == 0) ? evenQ : oddQ;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns current state, first resolving lagged propagation from
|
|
|
|
* root if necessary.
|
|
|
|
*/
|
|
|
|
private long getReconciledState() {
|
|
|
|
return (parent == null) ? state : reconcileState();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Recursively resolves state.
|
|
|
|
*/
|
|
|
|
private long reconcileState() {
|
|
|
|
Phaser p = parent;
|
|
|
|
long s = state;
|
|
|
|
if (p != null) {
|
|
|
|
while (unarrivedOf(s) == 0 && phaseOf(s) != phaseOf(root.state)) {
|
|
|
|
long parentState = p.getReconciledState();
|
|
|
|
int parentPhase = phaseOf(parentState);
|
|
|
|
int phase = phaseOf(s = state);
|
|
|
|
if (phase != parentPhase) {
|
|
|
|
long next = trippedStateFor(parentPhase, partiesOf(s));
|
|
|
|
if (casState(s, next)) {
|
|
|
|
releaseWaiters(phase);
|
|
|
|
s = next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new phaser without any initially registered parties,
|
|
|
|
* initial phase number 0, and no parent. Any thread using this
|
|
|
|
* phaser will need to first register for it.
|
|
|
|
*/
|
|
|
|
public Phaser() {
|
|
|
|
this(null);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new phaser with the given numbers of registered
|
|
|
|
* unarrived parties, initial phase number 0, and no parent.
|
|
|
|
*
|
|
|
|
* @param parties the number of parties required to trip barrier
|
|
|
|
* @throws IllegalArgumentException if parties less than zero
|
|
|
|
* or greater than the maximum number of parties supported
|
|
|
|
*/
|
|
|
|
public Phaser(int parties) {
|
|
|
|
this(null, parties);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new phaser with the given parent, without any
|
|
|
|
* initially registered parties. If parent is non-null this phaser
|
|
|
|
* is registered with the parent and its initial phase number is
|
|
|
|
* the same as that of parent phaser.
|
|
|
|
*
|
|
|
|
* @param parent the parent phaser
|
|
|
|
*/
|
|
|
|
public Phaser(Phaser parent) {
|
|
|
|
int phase = 0;
|
|
|
|
this.parent = parent;
|
|
|
|
if (parent != null) {
|
|
|
|
this.root = parent.root;
|
|
|
|
phase = parent.register();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
this.root = this;
|
|
|
|
this.state = trippedStateFor(phase, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new phaser with the given parent and numbers of
|
|
|
|
* registered unarrived parties. If parent is non-null, this phaser
|
|
|
|
* is registered with the parent and its initial phase number is
|
|
|
|
* the same as that of parent phaser.
|
|
|
|
*
|
|
|
|
* @param parent the parent phaser
|
|
|
|
* @param parties the number of parties required to trip barrier
|
|
|
|
* @throws IllegalArgumentException if parties less than zero
|
|
|
|
* or greater than the maximum number of parties supported
|
|
|
|
*/
|
|
|
|
public Phaser(Phaser parent, int parties) {
|
|
|
|
if (parties < 0 || parties > ushortMask)
|
|
|
|
throw new IllegalArgumentException("Illegal number of parties");
|
|
|
|
int phase = 0;
|
|
|
|
this.parent = parent;
|
|
|
|
if (parent != null) {
|
|
|
|
this.root = parent.root;
|
|
|
|
phase = parent.register();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
this.root = this;
|
|
|
|
this.state = trippedStateFor(phase, parties);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a new unarrived party to this phaser.
|
|
|
|
*
|
|
|
|
* @return the arrival phase number to which this registration applied
|
|
|
|
* @throws IllegalStateException if attempting to register more
|
|
|
|
* than the maximum supported number of parties
|
|
|
|
*/
|
|
|
|
public int register() {
|
|
|
|
return doRegister(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds the given number of new unarrived parties to this phaser.
|
|
|
|
*
|
|
|
|
* @param parties the number of parties required to trip barrier
|
|
|
|
* @return the arrival phase number to which this registration applied
|
|
|
|
* @throws IllegalStateException if attempting to register more
|
|
|
|
* than the maximum supported number of parties
|
|
|
|
*/
|
|
|
|
public int bulkRegister(int parties) {
|
|
|
|
if (parties < 0)
|
|
|
|
throw new IllegalArgumentException();
|
|
|
|
if (parties == 0)
|
|
|
|
return getPhase();
|
|
|
|
return doRegister(parties);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Shared code for register, bulkRegister
|
|
|
|
*/
|
|
|
|
private int doRegister(int registrations) {
|
|
|
|
int phase;
|
|
|
|
for (;;) {
|
|
|
|
long s = getReconciledState();
|
|
|
|
phase = phaseOf(s);
|
|
|
|
int unarrived = unarrivedOf(s) + registrations;
|
|
|
|
int parties = partiesOf(s) + registrations;
|
|
|
|
if (phase < 0)
|
|
|
|
break;
|
|
|
|
if (parties > ushortMask || unarrived > ushortMask)
|
|
|
|
throw new IllegalStateException(badBounds(parties, unarrived));
|
|
|
|
if (phase == phaseOf(root.state) &&
|
|
|
|
casState(s, stateFor(phase, parties, unarrived)))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return phase;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Arrives at the barrier, but does not wait for others. (You can
|
|
|
|
* in turn wait for others via {@link #awaitAdvance}). It is an
|
|
|
|
* unenforced usage error for an unregistered party to invoke this
|
|
|
|
* method.
|
|
|
|
*
|
|
|
|
* @return the arrival phase number, or a negative value if terminated
|
|
|
|
* @throws IllegalStateException if not terminated and the number
|
|
|
|
* of unarrived parties would become negative
|
|
|
|
*/
|
|
|
|
public int arrive() {
|
|
|
|
int phase;
|
|
|
|
for (;;) {
|
|
|
|
long s = state;
|
|
|
|
phase = phaseOf(s);
|
|
|
|
if (phase < 0)
|
|
|
|
break;
|
|
|
|
int parties = partiesOf(s);
|
|
|
|
int unarrived = unarrivedOf(s) - 1;
|
|
|
|
if (unarrived > 0) { // Not the last arrival
|
|
|
|
if (casState(s, s - 1)) // s-1 adds one arrival
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if (unarrived == 0) { // the last arrival
|
|
|
|
Phaser par = parent;
|
|
|
|
if (par == null) { // directly trip
|
|
|
|
if (casState
|
|
|
|
(s,
|
|
|
|
trippedStateFor(onAdvance(phase, parties) ? -1 :
|
|
|
|
((phase + 1) & phaseMask), parties))) {
|
|
|
|
releaseWaiters(phase);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else { // cascade to parent
|
|
|
|
if (casState(s, s - 1)) { // zeroes unarrived
|
|
|
|
par.arrive();
|
|
|
|
reconcileState();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (phase != phaseOf(root.state)) // or if unreconciled
|
|
|
|
reconcileState();
|
|
|
|
else
|
|
|
|
throw new IllegalStateException(badBounds(parties, unarrived));
|
|
|
|
}
|
|
|
|
return phase;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Arrives at the barrier and deregisters from it without waiting
|
|
|
|
* for others. Deregistration reduces the number of parties
|
|
|
|
* required to trip the barrier in future phases. If this phaser
|
|
|
|
* has a parent, and deregistration causes this phaser to have
|
|
|
|
* zero parties, this phaser also arrives at and is deregistered
|
|
|
|
* from its parent. It is an unenforced usage error for an
|
|
|
|
* unregistered party to invoke this method.
|
|
|
|
*
|
|
|
|
* @return the arrival phase number, or a negative value if terminated
|
|
|
|
* @throws IllegalStateException if not terminated and the number
|
|
|
|
* of registered or unarrived parties would become negative
|
|
|
|
*/
|
|
|
|
public int arriveAndDeregister() {
|
|
|
|
// similar code to arrive, but too different to merge
|
|
|
|
Phaser par = parent;
|
|
|
|
int phase;
|
|
|
|
for (;;) {
|
|
|
|
long s = state;
|
|
|
|
phase = phaseOf(s);
|
|
|
|
if (phase < 0)
|
|
|
|
break;
|
|
|
|
int parties = partiesOf(s) - 1;
|
|
|
|
int unarrived = unarrivedOf(s) - 1;
|
|
|
|
if (parties >= 0) {
|
|
|
|
if (unarrived > 0 || (unarrived == 0 && par != null)) {
|
|
|
|
if (casState
|
|
|
|
(s,
|
|
|
|
stateFor(phase, parties, unarrived))) {
|
|
|
|
if (unarrived == 0) {
|
|
|
|
par.arriveAndDeregister();
|
|
|
|
reconcileState();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (unarrived == 0) {
|
|
|
|
if (casState
|
|
|
|
(s,
|
|
|
|
trippedStateFor(onAdvance(phase, parties) ? -1 :
|
|
|
|
((phase + 1) & phaseMask), parties))) {
|
|
|
|
releaseWaiters(phase);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (par != null && phase != phaseOf(root.state)) {
|
|
|
|
reconcileState();
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
throw new IllegalStateException(badBounds(parties, unarrived));
|
|
|
|
}
|
|
|
|
return phase;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Arrives at the barrier and awaits others. Equivalent in effect
|
|
|
|
* to {@code awaitAdvance(arrive())}. If you need to await with
|
|
|
|
* interruption or timeout, you can arrange this with an analogous
|
|
|
|
* construction using one of the other forms of the awaitAdvance
|
|
|
|
* method. If instead you need to deregister upon arrival use
|
|
|
|
* {@code arriveAndDeregister}. It is an unenforced usage error
|
|
|
|
* for an unregistered party to invoke this method.
|
|
|
|
*
|
|
|
|
* @return the arrival phase number, or a negative number if terminated
|
|
|
|
* @throws IllegalStateException if not terminated and the number
|
|
|
|
* of unarrived parties would become negative
|
|
|
|
*/
|
|
|
|
public int arriveAndAwaitAdvance() {
|
|
|
|
return awaitAdvance(arrive());
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Awaits the phase of the barrier to advance from the given phase
|
|
|
|
* value, returning immediately if the current phase of the
|
|
|
|
* barrier is not equal to the given phase value or this barrier
|
|
|
|
* is terminated. It is an unenforced usage error for an
|
|
|
|
* unregistered party to invoke this method.
|
|
|
|
*
|
|
|
|
* @param phase an arrival phase number, or negative value if
|
|
|
|
* terminated; this argument is normally the value returned by a
|
|
|
|
* previous call to {@code arrive} or its variants
|
|
|
|
* @return the next arrival phase number, or a negative value
|
|
|
|
* if terminated or argument is negative
|
|
|
|
*/
|
|
|
|
public int awaitAdvance(int phase) {
|
|
|
|
if (phase < 0)
|
|
|
|
return phase;
|
|
|
|
long s = getReconciledState();
|
|
|
|
int p = phaseOf(s);
|
|
|
|
if (p != phase)
|
|
|
|
return p;
|
|
|
|
if (unarrivedOf(s) == 0 && parent != null)
|
|
|
|
parent.awaitAdvance(phase);
|
|
|
|
// Fall here even if parent waited, to reconcile and help release
|
|
|
|
return untimedWait(phase);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Awaits the phase of the barrier to advance from the given phase
|
|
|
|
* value, throwing {@code InterruptedException} if interrupted
|
|
|
|
* while waiting, or returning immediately if the current phase of
|
|
|
|
* the barrier is not equal to the given phase value or this
|
|
|
|
* barrier is terminated. It is an unenforced usage error for an
|
|
|
|
* unregistered party to invoke this method.
|
|
|
|
*
|
|
|
|
* @param phase an arrival phase number, or negative value if
|
|
|
|
* terminated; this argument is normally the value returned by a
|
|
|
|
* previous call to {@code arrive} or its variants
|
|
|
|
* @return the next arrival phase number, or a negative value
|
|
|
|
* if terminated or argument is negative
|
|
|
|
* @throws InterruptedException if thread interrupted while waiting
|
|
|
|
*/
|
|
|
|
public int awaitAdvanceInterruptibly(int phase)
|
|
|
|
throws InterruptedException {
|
|
|
|
if (phase < 0)
|
|
|
|
return phase;
|
|
|
|
long s = getReconciledState();
|
|
|
|
int p = phaseOf(s);
|
|
|
|
if (p != phase)
|
|
|
|
return p;
|
|
|
|
if (unarrivedOf(s) == 0 && parent != null)
|
|
|
|
parent.awaitAdvanceInterruptibly(phase);
|
|
|
|
return interruptibleWait(phase);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Awaits the phase of the barrier to advance from the given phase
|
|
|
|
* value or the given timeout to elapse, throwing {@code
|
|
|
|
* InterruptedException} if interrupted while waiting, or
|
|
|
|
* returning immediately if the current phase of the barrier is
|
|
|
|
* not equal to the given phase value or this barrier is
|
|
|
|
* terminated. It is an unenforced usage error for an
|
|
|
|
* unregistered party to invoke this method.
|
|
|
|
*
|
|
|
|
* @param phase an arrival phase number, or negative value if
|
|
|
|
* terminated; this argument is normally the value returned by a
|
|
|
|
* previous call to {@code arrive} or its variants
|
|
|
|
* @param timeout how long to wait before giving up, in units of
|
|
|
|
* {@code unit}
|
|
|
|
* @param unit a {@code TimeUnit} determining how to interpret the
|
|
|
|
* {@code timeout} parameter
|
|
|
|
* @return the next arrival phase number, or a negative value
|
|
|
|
* if terminated or argument is negative
|
|
|
|
* @throws InterruptedException if thread interrupted while waiting
|
|
|
|
* @throws TimeoutException if timed out while waiting
|
|
|
|
*/
|
|
|
|
public int awaitAdvanceInterruptibly(int phase,
|
|
|
|
long timeout, TimeUnit unit)
|
|
|
|
throws InterruptedException, TimeoutException {
|
|
|
|
if (phase < 0)
|
|
|
|
return phase;
|
|
|
|
long s = getReconciledState();
|
|
|
|
int p = phaseOf(s);
|
|
|
|
if (p != phase)
|
|
|
|
return p;
|
|
|
|
if (unarrivedOf(s) == 0 && parent != null)
|
|
|
|
parent.awaitAdvanceInterruptibly(phase, timeout, unit);
|
|
|
|
return timedWait(phase, unit.toNanos(timeout));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Forces this barrier to enter termination state. Counts of
|
|
|
|
* arrived and registered parties are unaffected. If this phaser
|
|
|
|
* has a parent, it too is terminated. This method may be useful
|
|
|
|
* for coordinating recovery after one or more tasks encounter
|
|
|
|
* unexpected exceptions.
|
|
|
|
*/
|
|
|
|
public void forceTermination() {
|
|
|
|
for (;;) {
|
|
|
|
long s = getReconciledState();
|
|
|
|
int phase = phaseOf(s);
|
|
|
|
int parties = partiesOf(s);
|
|
|
|
int unarrived = unarrivedOf(s);
|
|
|
|
if (phase < 0 ||
|
|
|
|
casState(s, stateFor(-1, parties, unarrived))) {
|
|
|
|
releaseWaiters(0);
|
|
|
|
releaseWaiters(1);
|
|
|
|
if (parent != null)
|
|
|
|
parent.forceTermination();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the current phase number. The maximum phase number is
|
|
|
|
* {@code Integer.MAX_VALUE}, after which it restarts at
|
|
|
|
* zero. Upon termination, the phase number is negative.
|
|
|
|
*
|
|
|
|
* @return the phase number, or a negative value if terminated
|
|
|
|
*/
|
|
|
|
public final int getPhase() {
|
|
|
|
return phaseOf(getReconciledState());
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of parties registered at this barrier.
|
|
|
|
*
|
|
|
|
* @return the number of parties
|
|
|
|
*/
|
|
|
|
public int getRegisteredParties() {
|
|
|
|
return partiesOf(state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of registered parties that have arrived at
|
|
|
|
* the current phase of this barrier.
|
|
|
|
*
|
|
|
|
* @return the number of arrived parties
|
|
|
|
*/
|
|
|
|
public int getArrivedParties() {
|
|
|
|
return arrivedOf(state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the number of registered parties that have not yet
|
|
|
|
* arrived at the current phase of this barrier.
|
|
|
|
*
|
|
|
|
* @return the number of unarrived parties
|
|
|
|
*/
|
|
|
|
public int getUnarrivedParties() {
|
|
|
|
return unarrivedOf(state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the parent of this phaser, or {@code null} if none.
|
|
|
|
*
|
|
|
|
* @return the parent of this phaser, or {@code null} if none
|
|
|
|
*/
|
|
|
|
public Phaser getParent() {
|
|
|
|
return parent;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the root ancestor of this phaser, which is the same as
|
|
|
|
* this phaser if it has no parent.
|
|
|
|
*
|
|
|
|
* @return the root ancestor of this phaser
|
|
|
|
*/
|
|
|
|
public Phaser getRoot() {
|
|
|
|
return root;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns {@code true} if this barrier has been terminated.
|
|
|
|
*
|
|
|
|
* @return {@code true} if this barrier has been terminated
|
|
|
|
*/
|
|
|
|
public boolean isTerminated() {
|
|
|
|
return getPhase() < 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Overridable method to perform an action upon impending phase
|
|
|
|
* advance, and to control termination. This method is invoked
|
|
|
|
* upon arrival of the party tripping the barrier (when all other
|
|
|
|
* waiting parties are dormant). If this method returns {@code
|
|
|
|
* true}, then, rather than advance the phase number, this barrier
|
|
|
|
* will be set to a final termination state, and subsequent calls
|
|
|
|
* to {@link #isTerminated} will return true. Any (unchecked)
|
|
|
|
* Exception or Error thrown by an invocation of this method is
|
|
|
|
* propagated to the party attempting to trip the barrier, in
|
|
|
|
* which case no advance occurs.
|
|
|
|
*
|
|
|
|
* <p>The arguments to this method provide the state of the phaser
|
|
|
|
* prevailing for the current transition. (When called from within
|
|
|
|
* an implementation of {@code onAdvance} the values returned by
|
|
|
|
* methods such as {@code getPhase} may or may not reliably
|
|
|
|
* indicate the state to which this transition applies.)
|
|
|
|
*
|
|
|
|
* <p>The default version returns {@code true} when the number of
|
|
|
|
* registered parties is zero. Normally, overrides that arrange
|
|
|
|
* termination for other reasons should also preserve this
|
|
|
|
* property.
|
|
|
|
*
|
|
|
|
* <p>You may override this method to perform an action with side
|
|
|
|
* effects visible to participating tasks, but it is only sensible
|
|
|
|
* to do so in designs where all parties register before any
|
|
|
|
* arrive, and all {@link #awaitAdvance} at each phase.
|
|
|
|
* Otherwise, you cannot ensure lack of interference from other
|
|
|
|
* parties during the invocation of this method. Additionally,
|
|
|
|
* method {@code onAdvance} may be invoked more than once per
|
|
|
|
* transition if registrations are intermixed with arrivals.
|
|
|
|
*
|
|
|
|
* @param phase the phase number on entering the barrier
|
|
|
|
* @param registeredParties the current number of registered parties
|
|
|
|
* @return {@code true} if this barrier should terminate
|
|
|
|
*/
|
|
|
|
protected boolean onAdvance(int phase, int registeredParties) {
|
|
|
|
return registeredParties <= 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns a string identifying this phaser, as well as its
|
|
|
|
* state. The state, in brackets, includes the String {@code
|
|
|
|
* "phase = "} followed by the phase number, {@code "parties = "}
|
|
|
|
* followed by the number of registered parties, and {@code
|
|
|
|
* "arrived = "} followed by the number of arrived parties.
|
|
|
|
*
|
|
|
|
* @return a string identifying this barrier, as well as its state
|
|
|
|
*/
|
|
|
|
public String toString() {
|
|
|
|
long s = getReconciledState();
|
|
|
|
return super.toString() +
|
|
|
|
"[phase = " + phaseOf(s) +
|
|
|
|
" parties = " + partiesOf(s) +
|
|
|
|
" arrived = " + arrivedOf(s) + "]";
|
|
|
|
}
|
|
|
|
|
|
|
|
// methods for waiting
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Wait nodes for Treiber stack representing wait queue
|
|
|
|
*/
|
|
|
|
static final class QNode implements ForkJoinPool.ManagedBlocker {
|
|
|
|
final Phaser phaser;
|
|
|
|
final int phase;
|
|
|
|
final long startTime;
|
|
|
|
final long nanos;
|
|
|
|
final boolean timed;
|
|
|
|
final boolean interruptible;
|
|
|
|
volatile boolean wasInterrupted = false;
|
|
|
|
volatile Thread thread; // nulled to cancel wait
|
|
|
|
QNode next;
|
|
|
|
QNode(Phaser phaser, int phase, boolean interruptible,
|
|
|
|
boolean timed, long startTime, long nanos) {
|
|
|
|
this.phaser = phaser;
|
|
|
|
this.phase = phase;
|
|
|
|
this.timed = timed;
|
|
|
|
this.interruptible = interruptible;
|
|
|
|
this.startTime = startTime;
|
|
|
|
this.nanos = nanos;
|
|
|
|
thread = Thread.currentThread();
|
|
|
|
}
|
|
|
|
public boolean isReleasable() {
|
|
|
|
return (thread == null ||
|
|
|
|
phaser.getPhase() != phase ||
|
|
|
|
(interruptible && wasInterrupted) ||
|
|
|
|
(timed && (nanos - (System.nanoTime() - startTime)) <= 0));
|
|
|
|
}
|
|
|
|
public boolean block() {
|
|
|
|
if (Thread.interrupted()) {
|
|
|
|
wasInterrupted = true;
|
|
|
|
if (interruptible)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (!timed)
|
|
|
|
LockSupport.park(this);
|
|
|
|
else {
|
|
|
|
long waitTime = nanos - (System.nanoTime() - startTime);
|
|
|
|
if (waitTime <= 0)
|
|
|
|
return true;
|
|
|
|
LockSupport.parkNanos(this, waitTime);
|
|
|
|
}
|
|
|
|
return isReleasable();
|
|
|
|
}
|
|
|
|
void signal() {
|
|
|
|
Thread t = thread;
|
|
|
|
if (t != null) {
|
|
|
|
thread = null;
|
|
|
|
LockSupport.unpark(t);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
boolean doWait() {
|
|
|
|
if (thread != null) {
|
|
|
|
try {
|
2010-09-13 09:55:03 +01:00
|
|
|
ForkJoinPool.managedBlock(this);
|
2009-11-02 17:25:38 -08:00
|
|
|
} catch (InterruptedException ie) {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return wasInterrupted;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Removes and signals waiting threads from wait queue.
|
|
|
|
*/
|
|
|
|
private void releaseWaiters(int phase) {
|
|
|
|
AtomicReference<QNode> head = queueFor(phase);
|
|
|
|
QNode q;
|
|
|
|
while ((q = head.get()) != null) {
|
|
|
|
if (head.compareAndSet(q, q.next))
|
|
|
|
q.signal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Tries to enqueue given node in the appropriate wait queue.
|
|
|
|
*
|
|
|
|
* @return true if successful
|
|
|
|
*/
|
|
|
|
private boolean tryEnqueue(QNode node) {
|
|
|
|
AtomicReference<QNode> head = queueFor(node.phase);
|
|
|
|
return head.compareAndSet(node.next = head.get(), node);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Enqueues node and waits unless aborted or signalled.
|
|
|
|
*
|
|
|
|
* @return current phase
|
|
|
|
*/
|
|
|
|
private int untimedWait(int phase) {
|
|
|
|
QNode node = null;
|
|
|
|
boolean queued = false;
|
|
|
|
boolean interrupted = false;
|
|
|
|
int p;
|
|
|
|
while ((p = getPhase()) == phase) {
|
|
|
|
if (Thread.interrupted())
|
|
|
|
interrupted = true;
|
|
|
|
else if (node == null)
|
|
|
|
node = new QNode(this, phase, false, false, 0, 0);
|
|
|
|
else if (!queued)
|
|
|
|
queued = tryEnqueue(node);
|
|
|
|
else
|
|
|
|
interrupted = node.doWait();
|
|
|
|
}
|
|
|
|
if (node != null)
|
|
|
|
node.thread = null;
|
|
|
|
releaseWaiters(phase);
|
|
|
|
if (interrupted)
|
|
|
|
Thread.currentThread().interrupt();
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Interruptible version
|
|
|
|
* @return current phase
|
|
|
|
*/
|
|
|
|
private int interruptibleWait(int phase) throws InterruptedException {
|
|
|
|
QNode node = null;
|
|
|
|
boolean queued = false;
|
|
|
|
boolean interrupted = false;
|
|
|
|
int p;
|
|
|
|
while ((p = getPhase()) == phase && !interrupted) {
|
|
|
|
if (Thread.interrupted())
|
|
|
|
interrupted = true;
|
|
|
|
else if (node == null)
|
|
|
|
node = new QNode(this, phase, true, false, 0, 0);
|
|
|
|
else if (!queued)
|
|
|
|
queued = tryEnqueue(node);
|
|
|
|
else
|
|
|
|
interrupted = node.doWait();
|
|
|
|
}
|
|
|
|
if (node != null)
|
|
|
|
node.thread = null;
|
|
|
|
if (p != phase || (p = getPhase()) != phase)
|
|
|
|
releaseWaiters(phase);
|
|
|
|
if (interrupted)
|
|
|
|
throw new InterruptedException();
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Timeout version.
|
|
|
|
* @return current phase
|
|
|
|
*/
|
|
|
|
private int timedWait(int phase, long nanos)
|
|
|
|
throws InterruptedException, TimeoutException {
|
|
|
|
long startTime = System.nanoTime();
|
|
|
|
QNode node = null;
|
|
|
|
boolean queued = false;
|
|
|
|
boolean interrupted = false;
|
|
|
|
int p;
|
|
|
|
while ((p = getPhase()) == phase && !interrupted) {
|
|
|
|
if (Thread.interrupted())
|
|
|
|
interrupted = true;
|
|
|
|
else if (nanos - (System.nanoTime() - startTime) <= 0)
|
|
|
|
break;
|
|
|
|
else if (node == null)
|
|
|
|
node = new QNode(this, phase, true, true, startTime, nanos);
|
|
|
|
else if (!queued)
|
|
|
|
queued = tryEnqueue(node);
|
|
|
|
else
|
|
|
|
interrupted = node.doWait();
|
|
|
|
}
|
|
|
|
if (node != null)
|
|
|
|
node.thread = null;
|
|
|
|
if (p != phase || (p = getPhase()) != phase)
|
|
|
|
releaseWaiters(phase);
|
|
|
|
if (interrupted)
|
|
|
|
throw new InterruptedException();
|
|
|
|
if (p == phase)
|
|
|
|
throw new TimeoutException();
|
|
|
|
return p;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Unsafe mechanics
|
|
|
|
|
|
|
|
private static final sun.misc.Unsafe UNSAFE = sun.misc.Unsafe.getUnsafe();
|
|
|
|
private static final long stateOffset =
|
|
|
|
objectFieldOffset("state", Phaser.class);
|
|
|
|
|
|
|
|
private final boolean casState(long cmp, long val) {
|
|
|
|
return UNSAFE.compareAndSwapLong(this, stateOffset, cmp, val);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static long objectFieldOffset(String field, Class<?> klazz) {
|
|
|
|
try {
|
|
|
|
return UNSAFE.objectFieldOffset(klazz.getDeclaredField(field));
|
|
|
|
} catch (NoSuchFieldException e) {
|
|
|
|
// Convert Exception to corresponding Error
|
|
|
|
NoSuchFieldError error = new NoSuchFieldError(field);
|
|
|
|
error.initCause(e);
|
|
|
|
throw error;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|