23 lines
621 B
Forth
23 lines
621 B
Forth
|
#line 2
|
||
|
|
||
|
const vec3 RED = vec3(1.0, 0.0, 0.0);
|
||
|
const vec3 GREEN = vec3(0.0, 1.0, 0.0);
|
||
|
const vec3 BLUE = vec3(0.0, 0.0, 1.0);
|
||
|
const vec3 YELLOW = vec3(1.0, 1.0, 0.0);
|
||
|
const vec3 WHITE = vec3(1.0, 1.0, 1.0);
|
||
|
|
||
|
vec4 getProceduralColor() {
|
||
|
float intensity = 0.0;
|
||
|
for (int i = 0; i < 2; ++i) {
|
||
|
float modifier = pow(2, i);
|
||
|
float noise = snoise(vec4(_position.xyz * 10.0 * modifier, iGlobalTime));
|
||
|
noise /= modifier;
|
||
|
intensity += noise;
|
||
|
}
|
||
|
intensity /= 2.0;
|
||
|
intensity += 0.5;
|
||
|
vec3 color = (intensity * BLUE) + (1.0 - intensity) * YELLOW;
|
||
|
return vec4(color, 1.0);
|
||
|
}
|
||
|
|