change misleading switch case field label (#781)
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@ -33,7 +33,7 @@ Gfx *geo_num3_switch(s32 callContext, struct GraphNode *node, UNUSED void *conte
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s32 number = ((struct Object *) gCurGraphNodeObject)->oBehParams2ndByte;
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struct GraphNodeSwitchCase *switchCase = (struct GraphNodeSwitchCase *) node;
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s32 numMin, numMax, numDiv;
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switch (switchCase->numCases) {
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switch (switchCase->parameter) {
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case 0: numMin = 0; numMax = 9; numDiv = 1; break;
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case 1: numMin = 10; numMax = 99; numDiv = 10; break;
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case 2: numMin = 10; numMax = 99; numDiv = 1; break;
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@ -128,7 +128,7 @@ override_field_immutable = {
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"GraphNodeObject": [ "angle", "animInfo", "cameraToObject", "node", "pos", "prevAngle", "prevPos", "prevScale", "prevScaleTimestamp", "prevShadowPos", "prevShadowPosTimestamp", "prevThrowMatrix", "prevThrowMatrixTimestamp", "prevTimestamp", "scale", "shadowPos", "sharedChild", "skipInterpolationTimestamp", "throwMatrixPrev", "unk4C", ],
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"GraphNodeObjectParent": [ "sharedChild" ],
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"GraphNodePerspective": [ "unused" ],
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"GraphNodeSwitchCase": [ "fnNode", "numCases", "unused" ],
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"GraphNodeSwitchCase": [ "fnNode", "unused" ],
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"ObjectWarpNode": [ "next "],
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"Animation": [ "length" ],
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"AnimationTable": [ "count" ],
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@ -974,7 +974,7 @@
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--- @class GraphNodeSwitchCase
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--- @field public fnNode FnGraphNode
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--- @field public numCases integer
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--- @field public parameter integer
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--- @field public selectedCase integer
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--- @field public unused integer
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@ -1489,7 +1489,7 @@
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| fnNode | [FnGraphNode](structs.md#FnGraphNode) | read-only |
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| numCases | `integer` | read-only |
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| parameter | `integer` | |
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| selectedCase | `integer` | |
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| unused | `integer` | read-only |
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@ -154,7 +154,7 @@ enum SkyBackgroundParams {
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/**
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* 0x0E: Create switch-case scene graph node
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* 0x01: unused
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* 0x02: s16 numCases
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* 0x02: s16 parameter
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* 0x04: GraphNodeFunc caseSelectorFunc
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*/
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#define GEO_SWITCH_CASE(count, function) \
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@ -342,7 +342,7 @@ void geo_layout_cmd_node_switch_case(void) {
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graphNode =
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init_graph_node_switch_case(gGraphNodePool, NULL,
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cur_geo_cmd_s16(0x02), // case which is initially selected
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cur_geo_cmd_s16(0x02), // parameter used by switch func
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0,
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(GraphNodeFunc) cur_geo_cmd_ptr(0x04), // case update function
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0);
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@ -800,7 +800,7 @@ void geo_layout_cmd_node_switch_case_ext(void) {
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graphNode = init_graph_node_switch_case(
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gGraphNodePool, NULL,
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cur_geo_cmd_s16(0x02), // num cases
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cur_geo_cmd_s16(0x02), // parameter used by switch func
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0,
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(GraphNodeFunc) geo_process_lua_function,
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0
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@ -169,7 +169,7 @@ struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct DynamicPool *
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*/
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struct GraphNodeSwitchCase *init_graph_node_switch_case(struct DynamicPool *pool,
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struct GraphNodeSwitchCase *graphNode,
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s16 numCases, s16 selectedCase,
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s16 parameter, s16 selectedCase,
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GraphNodeFunc nodeFunc, s32 unused) {
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if (pool != NULL) {
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeSwitchCase));
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@ -177,7 +177,7 @@ struct GraphNodeSwitchCase *init_graph_node_switch_case(struct DynamicPool *pool
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if (graphNode != NULL) {
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init_scene_graph_node_links(&graphNode->fnNode.node, GRAPH_NODE_TYPE_SWITCH_CASE);
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graphNode->numCases = numCases;
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graphNode->parameter = parameter;
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graphNode->selectedCase = selectedCase;
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graphNode->fnNode.func = nodeFunc;
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graphNode->unused = unused;
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@ -175,7 +175,7 @@ struct GraphNodeSwitchCase
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{
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/*0x00*/ struct FnGraphNode fnNode;
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/*0x18*/ s32 unused;
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/*0x1C*/ s16 numCases;
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/*0x1C*/ s16 parameter;
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/*0x1E*/ s16 selectedCase;
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};
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@ -397,7 +397,7 @@ struct GraphNodeMasterList *init_graph_node_master_list(struct DynamicPool *pool
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struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct DynamicPool *pool, struct GraphNodeLevelOfDetail *graphNode,
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s16 minDistance, s16 maxDistance);
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struct GraphNodeSwitchCase *init_graph_node_switch_case(struct DynamicPool *pool, struct GraphNodeSwitchCase *graphNode,
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s16 numCases, s16 selectedCase, GraphNodeFunc nodeFunc, s32 unused);
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s16 parameter, s16 selectedCase, GraphNodeFunc nodeFunc, s32 unused);
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struct GraphNodeCamera *init_graph_node_camera(struct DynamicPool *pool, struct GraphNodeCamera *graphNode,
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f32 *pos, f32 *focus, GraphNodeFunc func, s32 mode);
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struct GraphNodeTranslationRotation *init_graph_node_translation_rotation(struct DynamicPool *pool, struct GraphNodeTranslationRotation *graphNode,
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@ -401,7 +401,7 @@ Gfx* geo_switch_mario_eyes(s32 callContext, struct GraphNode* node, UNUSED Mat4*
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if (callContext == GEO_CONTEXT_RENDER) {
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if (bodyState->eyeState == 0) {
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blinkFrame = ((switchCase->numCases * 32 + (gAreaUpdateCounter + geo_get_processing_object_index() * 32)) >> 1) & 0x1F;
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blinkFrame = ((switchCase->parameter * 32 + (gAreaUpdateCounter + geo_get_processing_object_index() * 32)) >> 1) & 0x1F;
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if (blinkFrame < 7) {
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switchCase->selectedCase = gMarioBlinkAnimation[blinkFrame];
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}
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@ -511,7 +511,7 @@ Gfx* geo_switch_mario_hand(s32 callContext, struct GraphNode* node, UNUSED Mat4*
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switchCase->selectedCase = ((bodyState->action & ACT_FLAG_SWIMMING_OR_FLYING) != 0);
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}
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else {
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if (switchCase->numCases == 0) {
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if (switchCase->parameter == 0) {
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switchCase->selectedCase =
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(bodyState->handState < 5) ? bodyState->handState : MARIO_HAND_OPEN;
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}
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@ -172,9 +172,9 @@ Gfx *geo_switch_anim_state(s32 callContext, struct GraphNode *node) {
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obj = gCurGraphNodeHeldObject->objNode;
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}
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// if the case is greater than the number of cases, set to 0 to avoid overflowing
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// if the case is greater than the number of anim states, set to 0 to avoid overflowing
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// the switch.
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if (obj->oAnimState >= switchCase->numCases) {
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if (obj->oAnimState >= switchCase->parameter) {
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obj->oAnimState = 0;
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}
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@ -1229,7 +1229,7 @@ static struct LuaObjectField sGraphNodeStartFields[LUA_GRAPH_NODE_START_FIELD_CO
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#define LUA_GRAPH_NODE_SWITCH_CASE_FIELD_COUNT 4
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static struct LuaObjectField sGraphNodeSwitchCaseFields[LUA_GRAPH_NODE_SWITCH_CASE_FIELD_COUNT] = {
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{ "fnNode", LVT_COBJECT, offsetof(struct GraphNodeSwitchCase, fnNode), true, LOT_FNGRAPHNODE, 1, sizeof(struct FnGraphNode) },
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{ "numCases", LVT_S16, offsetof(struct GraphNodeSwitchCase, numCases), true, LOT_NONE, 1, sizeof(s16) },
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{ "parameter", LVT_S16, offsetof(struct GraphNodeSwitchCase, parameter), false, LOT_NONE, 1, sizeof(s16) },
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{ "selectedCase", LVT_S16, offsetof(struct GraphNodeSwitchCase, selectedCase), false, LOT_NONE, 1, sizeof(s16) },
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{ "unused", LVT_S32, offsetof(struct GraphNodeSwitchCase, unused), true, LOT_NONE, 1, sizeof(s32) },
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};
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