56 lines
2.0 KiB
C#
56 lines
2.0 KiB
C#
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using System;
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using System.Drawing;
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using System.Windows.Forms;
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namespace MobiusEditor.Dialogs
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{
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public partial class InviteMessageBox : Form
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{
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public bool DontShowAgain => checkBoxDontShowThisAgain.Checked;
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public InviteMessageBox()
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{
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InitializeComponent();
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}
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private void InviteMessageBox_Load(object sender, EventArgs e)
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{
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using (var infoIcon = new Icon(SystemIcons.Information, pictureBoxIcon.Width, pictureBoxIcon.Height))
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{
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pictureBoxIcon.Image = infoIcon.ToBitmap();
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}
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}
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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var img = pictureBoxIcon.Image;
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pictureBoxIcon.Image = null;
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try { img.Dispose(); }
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catch { /* ignore */ }
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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}
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}
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