80867 Commits

Author SHA1 Message Date
Campbell Barton
0256d8b4e2 Cleanup: pep8, unused import 2018-10-01 09:20:32 +10:00
Campbell Barton
8ee4fd0bdf Cleanup: style 2018-10-01 09:20:31 +10:00
Bastien Montagne
3cd98d9ef7 Fix T56981: python .scene_raycast returned object is not selectable.
Was returning COW evaluated object, not actual data-block...
2018-09-30 23:54:11 +02:00
Bastien Montagne
3a09ff77a1 Fix T56879: Blender2.8 Crash when Editing Text on Curve.
Moving cursor in 3D text edit mode calls `BKE_vfont_to_curve_ex()`,
which expects to work with evaluated data (curve cache runtime etc.).
2018-09-30 21:37:32 +02:00
Brecht Van Lommel
0722981e99 Fix T56909: wrong interface scale on macOS 10.14, when using 10.14 SDK.
This does not affect existing releases as far as I can tell, only new builds
using the new SDK have the problem.
2018-09-30 19:33:41 +02:00
Antonioya
40f10fe11a GP: The primitive line must not enable cyclic mode 2018-09-30 18:45:45 +02:00
Antonioya
da032bdf23 GP: Cleanup and remove old debug code 2018-09-30 18:26:50 +02:00
Antonioya
5c184c4fec Fix T56984: GP: Materials: Isolate (lock/visibility) buttons don't work. 2018-09-30 17:36:07 +02:00
Bastien Montagne
0bb9ebd058 io_utils: remove orientation_helper_factory.
Now we only use orientation_helper decorator.
2018-09-30 17:30:29 +02:00
Antonioya
ec06532cef GP: New option to disable lasso while drawing
Now it's possible to disable the lasso effect of the fill color while drawing with a fill color.

This sometimes is required to see the lines and it's the first step to implement a new lasso brush.
2018-09-30 16:21:28 +02:00
Antonioya
60935cb9d8 GP: Ensure falloff curve is always initializated 2018-09-30 15:59:10 +02:00
Antonioya
8c3077ff94 Fix T56970 GP: Sculpt mode : Grap tool doesn't work 2018-09-30 13:54:23 +02:00
Antonioya
419fd80d46 GP: Fix error in mutiedit if curve is not available 2018-09-30 12:54:17 +02:00
Antonioya
4a72408124 GP: Do not use UI pixel scale for strokes
This scale value only must affect the interface, but never the stroke.
2018-09-30 11:49:02 +02:00
Antonioya
f1afa6f6a7 GP: implement Shadow FX (wip)
Initial implementation of effect to create a drop shadow of the strokes
2018-09-30 11:49:02 +02:00
Campbell Barton
d9f6fdae4b Add Image Operator: minor tweaks
- Use exception message on error.
- Use 3D view cursor location (for local view).
2018-09-30 17:55:39 +10:00
mano-wii
f36efe0e2a Fix mysterious crash when using textureGather on Intel drivers.
The crash occurs in a shader with uniform block of a certain size and misaligned.
2018-09-29 16:56:47 -03:00
Antonioya
7e26991472 GP: Fix Thickness modifier error for strokes with few points 2018-09-29 18:07:54 +02:00
Dalai Felinto
3fe56ee8e7 Fix mixed drawing face and edge checks in draw manager 2018-09-29 12:22:44 -03:00
Antonioya
631ddc5acc GP: New parameters for instance modifier: Material and On Top
Now it's possible to define what material is used in the generated strokes and if the strokes are put in front of the original (default) or keep the original in front.

Before, the generated strokes have been always on top of the original because they were drawn later.
2018-09-29 16:54:16 +02:00
Antonioya
2ca67de960 A new function to move list at the beginning of another list
This is a change of the BLI_movelisttolist but in reverse order.
2018-09-29 16:45:33 +02:00
Dalai Felinto
0f9b7560db Multi-Objects: ARMATURE_OT_switch_direction 2018-09-28 19:11:27 -03:00
Dalai Felinto
3a8b56ce24 Multi-Objects: ARMATURE_OT_armature_layers 2018-09-28 19:06:07 -03:00
Dalai Felinto
1eb26680d4 Expose armature.dissolve to the menu
Following the vertice delete menu logic here, where delete needs no verb
and the special case (dissolve here) gets the full verb + noun)

Note: This operator wasn't even listed in the T54646 task. I suspect other
operators may share the same fate.
2018-09-28 18:53:29 -03:00
Dalai Felinto
bfb0ebc3d1 Multiple-Objects: ARMATURE_OT_dissolve 2018-09-28 18:43:23 -03:00
Dalai Felinto
47cf8bd928 Multiple-Objects: ARMATURE_OT_flip_names 2018-09-28 18:23:32 -03:00
Dalai Felinto
f4fe3f1975 RNA: Cleanup - remove no longer needed get/set functions
Left over from rBbdbf4471a6c4ba2d444eea5e7f0e6984b3aaafc2.
2018-09-28 16:54:17 -03:00
Dalai Felinto
fc96283c1c Fix painting clone ui/rna not working 2018-09-28 16:34:12 -03:00
Antonioya
0c6103557a GP: Fix Fx Wave options panel
The orientation was layout vertical
2018-09-28 18:56:15 +02:00
Dalai Felinto
c87d6048b9 Multi-Objects: Fix edit mesh texts drawing in the wrong place
It was always drawing on the active object localspace.
2018-09-28 13:40:51 -03:00
Brecht Van Lommel
637d938c0b Fix T56396: Cycles wrong object motion blur with deformation blur disabled. 2018-09-28 18:24:19 +02:00
Dalai Felinto
62aee662ae Fix errors for show_occlude_wire not in view3d.overlay 2018-09-28 12:31:25 -03:00
Dalai Felinto
ffb424c85f Multi-Objects: MESH_OT_sort_elements
Based on D3330 by Falk David
2018-09-28 12:31:25 -03:00
Dalai Felinto
8a06249058 Fix wireframe threshold not active on wireframe mode 2018-09-28 12:31:25 -03:00
Brecht Van Lommel
0e7742d604 Templates: tweaks to 2D animation template from grease pencil team. 2018-09-28 17:28:23 +02:00
Antonioya
a01afe04b0 GP: Remove Shader FX use_property_split to keep UI consistency
In order to get the same look and feel of modifiers, we need disable this single column option.
2018-09-28 17:25:35 +02:00
Antonioya
3037acf375 GP: Remove show lines from Pixelate effect
The grid lines get a weird result and it's better keep disabled. Maybe in the future we implement a new shader with a full grid.
2018-09-28 17:20:00 +02:00
Antonioya
c78d83bca7 GP: Set pixel shader fx lines to OFF by default 2018-09-28 16:52:20 +02:00
Antonioya
0d2c95a77a GP: Make Layer and Material lists shorter
This reduces UI vertical space.
2018-09-28 15:47:53 +02:00
Dalai Felinto
0f03750f4f Cleanup: Remove bmo_similar.c and small renaming 2018-09-28 10:32:04 -03:00
Dalai Felinto
75b2091d42 Multi-Objects: Select similar vertex: SIMVERT_VGROUP
I'm storing the name of the vertex groups in a gset. This way
we can select vertex groups with the same name across different
objects.

Also this is the last select similar mode that needs porting o/
2018-09-28 10:25:23 -03:00
Sergey Sharybin
d2d0b4fcd7 Merge branch 'master' into blender2.8 2018-09-28 15:03:03 +02:00
Sergey Sharybin
de3ee3c6e8 Cycles: Fix compilation error of CUDA kernel
Was caused by previous commit.
2018-09-28 15:02:44 +02:00
Jacques Lucke
3341d42ad5 Fix T56947: Copy text from disabled search menu crashed
Reviewers: brecht

Differential Revision: https://developer.blender.org/D3745
2018-09-28 14:12:25 +02:00
Brecht Van Lommel
6dd047c333 Tests: recurse into directories for finding OpenGL draw test .blends. 2018-09-28 14:09:42 +02:00
Antonioya
9e8c0d061c GP: Remove add/delete buttons from topbar material popover 2018-09-28 14:01:52 +02:00
Sergey Sharybin
b880c13c3a Merge branch 'master' into blender2.8 2018-09-28 13:58:30 +02:00
Sergey Sharybin
b030277e79 Cycles: Fix crash with BVH8 on certain scenes
The crash was caused by BVH traversal stack being overflowed.

That overflow was caused by lots of false-positive intersections
for rays originating on a non-finite location.

Not sure why those rays will be existing in the first place,
this is to be investigated separately.

This commit moves pre-SSE4.1 check to a higher level function
and enables it for all miroarchitectures.
2018-09-28 13:57:50 +02:00
Brecht Van Lommel
45271007cf Fix T56905: unsupported channel layout error writing AAC audio.
This uses same mapping as Audaspace to specify channel layout, which was
missing before.
2018-09-28 12:07:05 +02:00
Brecht Van Lommel
a33034cc3f UI: move messages and running jobs to top bar.
It's too easy to miss at the bottom of the screen, and if the status bar is
collapsed critical messages may not be seen at all. There might be a better
looking solution, but for now this solves the main usability problem.
2018-09-28 11:05:04 +02:00