68663 Commits

Author SHA1 Message Date
Campbell Barton
08f728a3e9 Cleanup: redundant casts 2017-10-04 16:52:55 +11:00
Campbell Barton
d3f0fa1277 Docs: remove outdated PyAPI guide 2017-10-04 15:57:43 +11:00
Campbell Barton
92272f56e6 PyAPI: fast keyword parsing for __import__
No functional changes.
2017-10-04 15:54:41 +11:00
Campbell Barton
728cffa9ce PyAPI: fast keyword parsing for bpy.props
No functional changes.
2017-10-04 15:13:52 +11:00
Bastien Montagne
ad22d29dac Some UI/messages fixes. 2017-10-03 21:32:46 +02:00
Campbell Barton
239b38cd64 CMake: avoid naming collision 2017-10-04 01:35:24 +11:00
Campbell Barton
cbe07d980c Python: bump minimum version to 3.6 2017-10-03 23:50:34 +11:00
Campbell Barton
7ae02c2ddb Cleanup: remove unused vpaint projection handle 2017-10-03 23:43:30 +11:00
Campbell Barton
a4721c0504 Weight Paint: blend smear tool 2017-10-03 23:35:30 +11:00
Campbell Barton
6a7dc3348a Vertex Paint: fix feedback loop w/ smear tool
Was reading and writing from same array,
this also makes smear thread-safe.
2017-10-03 23:07:13 +11:00
Bastien Montagne
314d93838e Fix bplayer (c) 2017-10-03 12:31:51 +02:00
Sergey Sharybin
61d5c5a64f Fix T52981: 2D Curve shapes do not render untill extruded
Regression since 9298c53.
2017-10-03 15:29:39 +05:00
Alexander Gavrilov
7c2d5eaacb Change weigth paint accumulate mechanics to fix problems with mirroring.
Restoring weights is problematic when the stroke overlaps its mirror.
It's better to simply compute the new weight based on the saved data
rather than restoring things, and check that the change is monotonic.

This way is also closer to how things worked before the merge.
2017-10-03 12:41:37 +03:00
Campbell Barton
975ed05edb Vertex Paint: smear got wrong last-location 2017-10-03 20:19:59 +11:00
Campbell Barton
7640d5e92a Error in last commit, weight must be set for non-accumulate 2017-10-03 19:24:02 +11:00
Campbell Barton
f4b1f9b925 Vertex Paint: remove accumulate (soc-2017-vertex_paint)
This secondary accumulation option accumulated brush falloff.
The same option in image painting accumulates color
as vertex paiht 'Spray' does.

Giving this option different behavior for vertex paint seems strange.
Also this is basically increasing falloff over time.

Remove the new code, expose existing 'Spray' as 'Accumulate'
to match other paint modes.
2017-10-03 19:09:28 +11:00
Campbell Barton
515e69999e Weight Paint: don't set weight w/ average brush
Also use 'const' for brush.
2017-10-03 18:43:18 +11:00
Campbell Barton
2b3ff61d80 Correct int division in last commit 2017-10-03 17:36:55 +11:00
Campbell Barton
6092ded127 Weight Paint: add some color blending modes
While these mostly make sense for color,
there is no harm in supporting.
2017-10-03 17:24:29 +11:00
Sergey Sharybin
9f8bb5813b Buildbot: Re-enable cuda binaries, those should work 2017-10-02 20:24:58 +05:00
Alexander Gavrilov
88dd45e1e1 Disable multithreaded weight paint when mirroring is enabled.
Mirroring writes to the mirror vertex within the direct vertex
draw function, which violates assumptions required for processing
vertices in parallel.
2017-10-02 17:33:51 +03:00
Campbell Barton
64afba0244 Remove brush versioning (again!)
Causes crash, see c133927bb

Merging soc-2017-vertex_paint brought this back by accident.
2017-10-03 00:56:45 +11:00
Sergey Sharybin
64c1a48c50 Fix T52927: Compositor wrong scale when scale size input is connected to complex node
The issue here is that we can not read scale from socket when determining
dependent area of interest. This area will depend on current pixel. Now fall
back to more stupid but reliable thing: if scale size input is connected to some
nodes, we use the whole frame as area of interest.
2017-10-02 15:55:52 +05:00
Campbell Barton
b2a10fa615 Vertex Paint: projection options
This makes vertex paint match image painting more closely.

- Add falloff shape option sphere/circle
  where sphere uses a 3D radius around the cursor and
  circle uses a 2D radius (projected), like previous releases.
- Add normal angle option so you can control the falloff.
- Add Cull option, to paint onto faces pointing away.

Disabling normals, culling and using circle falloff
allows you to paint through the mesh.
2017-10-02 22:07:58 +11:00
Campbell Barton
9d34ae6048 Sculpt: calculate plane instead of point,normal
No functional changes.
2017-10-02 22:07:57 +11:00
Campbell Barton
1cfee60419 Cleanup: add 'sphere' to sculpt test function name 2017-10-02 22:07:57 +11:00
Campbell Barton
2a744a9f2e Cleanup: indentation, whitespace 2017-10-02 22:07:57 +11:00
Campbell Barton
deb16defd5 Math Lib: distance to AABB
Original code by @mano-wii, modified for general use.
2017-10-02 22:07:39 +11:00
Sergey Sharybin
ff0938870f Compositor: Fix strict compilation warnings when debug is enabled 2017-10-02 15:18:10 +05:00
Sergey Sharybin
f06a60c25d Compositor: Fix compilation error with debug enabled 2017-10-02 15:12:04 +05:00
Sergey Sharybin
04704297d2 Fix T52920: Saving Tiff Files type Blender crashes
Was only happening for 3 and 1 channel sources.
2017-10-02 13:44:13 +05:00
Campbell Barton
864a53e276 Fix gradient tool crash with recent changes
Having gesture automatic free memory isn't practical if this
has it's own allocations.

Add option not to free userdata.
2017-10-02 01:34:51 +11:00
Campbell Barton
9a6aba2a94 Vertex Paint: use squared distance test
Avoids sqrt for verts that are later ignored
2017-10-02 00:44:04 +11:00
Campbell Barton
f1e7891588 Vertex Paint: respect 'normal' option
Recent changes ignored this option.
2017-10-01 23:53:24 +11:00
Brecht Van Lommel
f55735e533 CMake: support CUDA 9 toolkit, and automatically disable sm_2x binaries.
Fermi cards (GTX 4xx and 5xx) are no longer supported with this version, so
we can keep supporting both CUDA 8 and 9 for a while.
2017-10-01 14:14:53 +02:00
Campbell Barton
22ecea9e38 Weight Paint: restore non-spray functionality
When painting with spray disabled - we need to re-apply
on top of the original each time.

Applying the soc-2016-pbvh-painting branch removed this.
While I'd added back a simple previous weight array,
this won't work when multiple groups are painted at once.
2017-10-01 21:21:24 +11:00
Sergey Sharybin
9139532dc8 Buildbot: Use latest master config from buildbot 2017-10-01 10:34:04 +02:00
Sergey Sharybin
29ed5f301d Buildbot: Extra tweaks to packing rules 2017-10-01 10:01:45 +02:00
Sergey Sharybin
ca3f7021de Buildbot: Tweaks to current macOS config
Also disable CUDA binaries for now, those would need some extra work.
2017-10-01 10:00:42 +02:00
Alexander Gavrilov
88a08ef8ad Fix weight paint Blur, Smear and Average breakage in multi-paint mode.
This is most pronounced in Auto-Normalize + Multi-Paint. Unlike
vertex paint, the weights being painted on in weight paint mode
don't necessarily correspond to the weight actually stored in
any one vertex group, and may instead be a computed aggregate.

This restores original code behavior lost in rB4f616c93f7cb.
2017-10-01 10:00:34 +03:00
Aaron Carlisle
e249dfd0f6 Cleanup: Remove some old pre 2.5 IPO code 2017-09-30 16:38:53 -04:00
Campbell Barton
49c81e234a Fix vertex paint w/ subsurf drawing
Only use alpha blending when in vertex paint mode.
2017-09-30 19:24:45 +10:00
Campbell Barton
e3546a5097 Vertex Paint minor improvement w/ smear
Note that this tool seems like it might need to be rewritten
since results are quite strange.

Projecting on the view vector gives a small improvement though.
2017-09-30 02:58:37 +10:00
Campbell Barton
a270e61b82 Fix vertex paint smear tool
Checking surrounding verts wasn't working properly.
2017-09-30 02:56:31 +10:00
Campbell Barton
41e2dbaea9 Weight Paint: accumulate support
- Clamp accumulate so it doesn't exceed brush strength.
- Was multiplying by brush strength twice.
2017-09-30 01:36:41 +10:00
Campbell Barton
d4f8e4e30c Cleanup: de-duplicate copied code w/ vertex paint 2017-09-29 23:28:54 +10:00
Brecht Van Lommel
9298c53e4c Fix T52943: don't export curves objects with no faces to Cycles.
Also skip any objects with zero ray visibility and meshes with
zero faces.
2017-09-29 14:54:34 +02:00
Brecht Van Lommel
d2bbd41b4e Fix Cycles OpenCL compiler error after recent changes. 2017-09-29 14:54:10 +02:00
Campbell Barton
5553037be7 Cleanup: split out tools & utils from vertex paint
paint_vertex.c was getting too big, move all code unrelated to
mode switching and modal painting into their own files.

Also replace vertex-color operators region redraw tag /w notifiers.
2017-09-29 22:26:11 +10:00
Campbell Barton
5a1954a5cb Drop platform support for Solaris & AIX
These platforms didn't see maintenance in years.
This commit just removes ifdef's & cmake check.
2017-09-29 19:16:34 +10:00