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godotengine
/
modules
/
jolt_physics
/
config.py
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Add Jolt Physics as an alternative 3D physics engine Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
def
can_build
(
env
,
platform
)
:
Linux: Drop `ppc32` (32-bit PowerPC) architecture support This was added together with `ppc64le` in #54490, but seemingly only for the purpose of getting it to compile on a Linux distro that aims at maximizing support for all CPU architectures. I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even support OpenGL ES 3.0?) and so I don't think we should aim to support it. Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released in 2017.
2025-05-14 10:08:06 +02:00
return
not
env
[
"
disable_physics_3d
"
]
Add Jolt Physics as an alternative 3D physics engine Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
def
configure
(
env
)
:
pass
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