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godotengine/modules/jolt_physics/config.py

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Add Jolt Physics as an alternative 3D physics engine Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
def can_build(env, platform):
Linux: Drop `ppc32` (32-bit PowerPC) architecture support This was added together with `ppc64le` in #54490, but seemingly only for the purpose of getting it to compile on a Linux distro that aims at maximizing support for all CPU architectures. I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even support OpenGL ES 3.0?) and so I don't think we should aim to support it. Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released in 2017.
2025-05-14 10:08:06 +02:00
return not env["disable_physics_3d"]
Add Jolt Physics as an alternative 3D physics engine Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
def configure(env):
pass
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