Merge pull request #101166 from jss2a98aj/opengl3-fallback-wording
Improve OpenGL 3 fallback documentation wording
This commit is contained in:
commit
f92780204e
@ -2966,7 +2966,7 @@
|
||||
[b]Note:[/b] This setting is implemented only on Windows.
|
||||
</member>
|
||||
<member name="rendering/rendering_device/fallback_to_opengl3" type="bool" setter="" getter="" default="true">
|
||||
If [code]true[/code], the forward renderer will fall back to OpenGL 3 if both Direct3D 12, Metal and Vulkan are not supported.
|
||||
If [code]true[/code], the forward renderer will fall back to OpenGL 3 if Direct3D 12, Metal, and Vulkan are not supported.
|
||||
[b]Note:[/b] This setting is implemented only on Windows, Android, macOS, iOS, and Linux/X11.
|
||||
</member>
|
||||
<member name="rendering/rendering_device/fallback_to_vulkan" type="bool" setter="" getter="" default="true">
|
||||
|
Loading…
x
Reference in New Issue
Block a user