71817 Commits

Author SHA1 Message Date
Hilderin
d9f653988f Fix Game Embedding Not Available message on Wayland 2025-02-14 09:09:38 -05:00
Pāvels Nadtočajevs
c03aa4b563 [TextServer] Fix space trimming on line break. 2025-02-14 14:40:37 +02:00
Jakub Marcowski
0c15c106e0
thorvg: Update to 0.15.10 2025-02-14 13:04:11 +01:00
Max Piepenbrink
f2d733d48d Fix stale VoxelGI warnings.
Easy 1 line fix, just need to call update_configuration_warnings()
any time fields related to our warning concerns get changed. In
this case it's we just need to be concerned about calling this
whenever the voxel data field changes for any reason.
2025-02-13 20:54:05 -08:00
clayjohn
d93ac5ee0c Restore using VMA to create buffers and images when we don't need to extra gpu memory tracking.
VMA handles memory allocation on certain devices better than our custom VK code, so we might as well use it

Co-authored-by: Matias N. Goldberg <dark_sylinc@yahoo.com.ar>
2025-02-13 17:40:42 -08:00
Raul Santos
f4094b554d
[.NET] Disallow [ExportToolButton] on members thay may store the Callable
Ensures the user doesn't store the Callable so the .NET assembly can be reloaded.
2025-02-14 01:09:59 +01:00
clayjohn
35100396e4 Validate varying count when compiling shaders
This avoids crashing on devices when a number of varyings greater than the device limit is used.

For now this accurately prints an error when compiling the shader, but the error text only pops up in the editor if the number of user varyings is above the limit.
2025-02-13 15:07:15 -08:00
Rémi Verschelde
750640cede
Merge pull request #102828 from bruvzg/fd_fmap
Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
Rémi Verschelde
7feab02599
Merge pull request #102827 from bruvzg/win_err
[Windows] Fix missing argument in non-console logger call.
2025-02-13 23:35:24 +01:00
Rémi Verschelde
c290f566bf
Merge pull request #102826 from HolonProduction/preload-options
Autocompletion: Override context for preload
2025-02-13 23:35:21 +01:00
Rémi Verschelde
25a3b38a83
Merge pull request #102813 from hpvb/fix-102108
Don't mark cached previously pinned AnimationMixers
2025-02-13 23:35:18 +01:00
Rémi Verschelde
23634b52e1
Merge pull request #102811 from KoBeWi/LSD
Fix modified time when LSP reload script
2025-02-13 23:35:15 +01:00
Rémi Verschelde
3787cc4901
Merge pull request #102802 from syntaxerror247/fix_orientation_handling
Android Editor: Fix embed mode orientation handling
2025-02-13 23:35:12 +01:00
Rémi Verschelde
9f2b673c61
Merge pull request #102719 from adamscott/optimize-mouse-mode-set
[Web] Refactor `mouse_mode` setters in display server
2025-02-13 23:35:08 +01:00
Rémi Verschelde
1d591bd63d
Merge pull request #102636 from amarsero/bad-global-script-class-cache
Fix global scripts not being added because of bad `global_script_class_cache.cfg`
2025-02-13 23:35:05 +01:00
Rémi Verschelde
794b9395a8
Merge pull request #102559 from stuartcarnie/sgc/fix_previews
Editor: Fix AtlasTexture editor previews for compressed textures
2025-02-13 23:35:02 +01:00
Rémi Verschelde
54006f6ebf
Merge pull request #102217 from clayjohn/mobile-pipelines
Reduce mobile pipeline compilations
2025-02-13 23:34:54 +01:00
Adam Scott
61344dc5ac
[Web] Refactor mouse_mode setters in display server 2025-02-13 17:25:35 -05:00
bruvzg
1bdf84b31c Sync native and embedded dialog missing extension handling. 2025-02-14 00:15:04 +02:00
Pāvels Nadtočajevs
ae61b2f655 [Windows] Fix missing argument in non-console logger call. 2025-02-14 00:09:51 +02:00
HolonProduction
c00518eec7 Autocompletion: Override context for preload 2025-02-13 22:56:06 +01:00
3DartBlade
e8e8977b38
Updated "Vector2.angle_to" description in Vector2.xml
Added a minor detail to the description of "angle_to" so that it specifies that the returned angle is signed. Hopefully helps others not to waste several hours not realizing this.
2025-02-13 21:59:33 +01:00
Allen Pestaluky
9d9cf99f9c Update tonemapping docs. 2025-02-13 14:23:37 -05:00
HP van Braam
0b30ecc758 Don't mark cached previously pinned AnimationMixers
AnimationPlayerEditor will hold on to pointers to no-longer existing
Nodes that were previously pinned. Make sure to not mark them as dirty
if they are not already inside the cache.

This fixes #102108
2025-02-13 19:57:26 +01:00
Anish Mishra
4a22e007f6 Android Editor: Fix embed mode orientation handling 2025-02-13 22:22:50 +05:30
Thaddeus Crews
1a0bf54677
Merge pull request #102805 from BlueCube3310/rd-tex-fetch-fix
RenderingDevice: Fix certain RD to Image format conversions
2025-02-13 10:15:47 -06:00
Thaddeus Crews
3dd68d8841
Merge pull request #102704 from Giganzo/add-freelook-speed
Add changeable freelook speed in Game Window
2025-02-13 10:15:46 -06:00
Thaddeus Crews
b3feaab96f
Merge pull request #102803 from bruvzg/msvc_ftelli
[Windows] Add missing opened file check.
2025-02-13 10:15:45 -06:00
Thaddeus Crews
d333159669
Merge pull request #102801 from bruvzg/tab_detect
[Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab.
2025-02-13 10:15:43 -06:00
Thaddeus Crews
627373a7d0
Merge pull request #102798 from bruvzg/tr_names
Fix editor UI showing empty string for unknown locales.
2025-02-13 10:15:42 -06:00
Thaddeus Crews
b853aceece
Merge pull request #102286 from ryevdokimov/fix-collision-reposition-csgshape
Fix collision reposition with `CSGShape3D`
2025-02-13 10:15:41 -06:00
Thaddeus Crews
286830c27d
Merge pull request #102790 from stuartcarnie/fix_sprite_2d_region_editor
Sprite2D: Use correct name to hide `region_filter_clip_enabled`
2025-02-13 10:15:40 -06:00
Thaddeus Crews
1229b997f0
Merge pull request #102772 from m4gr3d/bump_xr_editor_dependencies
Bump the version of the openxr vendors plugin dependency
2025-02-13 10:15:39 -06:00
Thaddeus Crews
d2c79f0cb3
Merge pull request #102754 from smix8/fix_navbase_dirty
Fix NavBase properties not requesting sync
2025-02-13 10:15:38 -06:00
Thaddeus Crews
723f0917f3
Merge pull request #102729 from akien-mga/create-node-crash-renamed-class
EditorHelpBit: Workaround crash renaming named class inheriting `@tool` class
2025-02-13 10:15:27 -06:00
girdenis-p
577ee919d4
Add tests for control to test anchoring and minimum size 2025-02-13 16:08:39 +00:00
Robert Yevdokimov
6f0a0ba408 Fix collision reposition with CSGShape3D 2025-02-13 19:31:58 +04:00
kobewi
6abb40990a Fix modified time when LSP reload script 2025-02-13 16:15:22 +01:00
Bernat Arlandis
24278072a9 Replace memnew with instantiate 2025-02-13 15:34:00 +01:00
Bernat
5b67dda1ad
Update servers/audio/audio_rb_resampler.h
Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
2025-02-13 15:22:28 +01:00
bruvzg
3f2a29cd9d [Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab. 2025-02-13 15:10:16 +02:00
Olanti
f389776d7d Fix issues with 'create alternative tile' button
Fix button sizing for small tile sizes.
Stop button from preventing MMB panning.
Support undo operations for the button.
Hide button when "Paint" mode is active.
2025-02-13 15:43:14 +03:00
BlueCube3310
7ed64ebd9a Lightmapper: Expose the JNLM denoiser region size in the project settings 2025-02-13 12:00:51 +01:00
BlueCube3310
27c4e70ee8 RenderingDevice: Fix certain RD to Image format conversions 2025-02-13 10:44:10 +01:00
bruvzg
f0ac8294cb [Windows] Add missing opened file check. 2025-02-13 11:18:46 +02:00
Pāvels Nadtočajevs
9ae5f09c20 Fix editor UI showing empty string for unknown locales. 2025-02-13 08:07:26 +02:00
Clay John
c2732ae4b6
Merge pull request #102794 from darksylinc/matias-asap
[URGENT] Fix broken skeletal animated meshes
2025-02-12 18:52:10 -08:00
Matias N. Goldberg
4712d426ef Fix broken skeletal animated meshes
Fixes #102791
2025-02-12 22:25:22 -03:00
Stuart Carnie
1272310a14 Sprite2D: Use correct name to hide region_filter_clip_enabled 2025-02-13 10:06:30 +11:00
Thaddeus Crews
23c1389f92
Merge pull request #102781 from akien-mga/thorvg-file-io
ThorVG: Explicitly enable embedded texture support with `THORVG_FILE_IO_SUPPORT`
2025-02-12 12:56:43 -06:00