Thaddeus Crews
f45d2f8f6c
Merge pull request #96926 from Dowsley/user-provided-arguments-fix
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Ignore `--test` flag when it is an user-provided argument
2025-02-12 12:56:41 -06:00
Thaddeus Crews
d408264fde
Merge pull request #102778 from KoBeWi/line_zero
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Prevent errors when Line2D has 0 length
2025-02-12 12:56:39 -06:00
Thaddeus Crews
be7b640cde
Merge pull request #102776 from timothyqiu/tile-coordinate-range
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Document the valid range of tile coordinates in TileMapLayer
2025-02-12 12:56:37 -06:00
Thaddeus Crews
5f7ea8328b
Merge pull request #102556 from kitbdev/fix-te-cursor-shape-held
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Fix TextEdit cusor shape when mouse is held
2025-02-12 12:56:34 -06:00
Thaddeus Crews
449c84f3d3
Merge pull request #102742 from Calinou/doc-control-layout-direction-force
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Improve documentation on forcing right-to-left layout in Control
2025-02-12 12:56:33 -06:00
Thaddeus Crews
13f8316114
Merge pull request #102773 from Calinou/doc-fix-urls
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Fix dead links across the class reference
2025-02-12 12:56:32 -06:00
Thaddeus Crews
9ad7f55a06
Merge pull request #102760 from Giganzo/csg-toolbar-tooltips
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Add tooltip text to Polygon3DEditor buttons
2025-02-12 12:56:31 -06:00
Thaddeus Crews
78f1918bd4
Merge pull request #102668 from jkirsteins/janiskirsteins/ios-aspect-fill-splash
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[iOS] Sync the boot splash and the launch screen image scale modes
2025-02-12 12:56:26 -06:00
Thaddeus Crews
1939e87db1
Merge pull request #101561 from darksylinc/matias-device-address-api
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Change how device address is requested to avoid future API breakage
2025-02-12 12:56:25 -06:00
Rémi Verschelde
26ac8ce50f
ThorVG: Explicitly enable embedded texture support with THORVG_FILE_IO_SUPPORT
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This was made opt-in in 0.15.6 so we need to define it now.
Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-12 19:05:28 +01:00
Fredia Huya-Kouadio
8ed8b4a89d
Bump the version of the openxr vendors plugin dependency
2025-02-12 09:51:07 -08:00
Agustín Marsero
2ba64a57c5
Fix Global Class names cache not saved with upgrade to 4.4.
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-02-12 18:33:38 +01:00
kobewi
842421ea61
Prevent errors when Line2D has 0 length
2025-02-12 17:43:53 +01:00
Jānis Kiršteins
0e266b0099
[iOS] Sync the boot splash and the launch screen image scale modes
2025-02-12 17:41:18 +01:00
kobewi
286d3ae415
Fix inspector follow focus when child is focused
2025-02-12 17:16:44 +01:00
Haoyu Qiu
9fbceb79eb
Document the valid range of tile coordinates in TileMapLayer
2025-02-13 00:10:10 +08:00
Hugo Locurcio
4905d033e5
Fix dead links across the class reference
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This was found using lychee, which is being set up in godot-docs' CI.
2025-02-12 16:03:06 +01:00
Rémi Verschelde
7c4f2b6588
EditorHelpBit: Workaround crash renaming named class inheriting @tool
class
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This only addresses the symptom, not the root cause of the problem.
In the MRP of the linked issue, the parent class seems to not be found in DocData
after renaming its child class, which seems weird. Force opening the docs of the
parent class can work it around, so we seem to have inconsistent state.
Changed the same code in EditorHelp for good measure.
Fixes #102718 .
2025-02-12 15:59:57 +01:00
kleonc
03bc116f6d
Show enum property invalid value in inspector
2025-02-12 14:31:56 +01:00
Bernat Arlandis
00fb5c4df5
Crop image when doing color space conversion
2025-02-12 13:08:05 +01:00
smix8
98f5305d4b
Fix NavBase properties not requesting sync
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Fixes that setters of NavBase properties never made the link or region dirty and requested a sync.
2025-02-12 12:16:53 +01:00
Rémi Verschelde
f418603522
Merge pull request #102749 from timothyqiu/tree-buttons-offset
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Fix TreeItem button tooltip trigger area offset
2025-02-12 11:21:15 +01:00
Rémi Verschelde
2fd6c635d5
Merge pull request #102744 from Hilderin/fix-floating-window-freeze-when-moving
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Fix Game and editor freeze when clicking on the game's title bar
2025-02-12 11:21:11 +01:00
Rémi Verschelde
800b63a99b
Merge pull request #102738 from Giganzo/tree-filter-select
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Fix tree selecting hidden items
2025-02-12 11:21:08 +01:00
Rémi Verschelde
c6b6278cbe
Merge pull request #102737 from KoBeWi/uids_are_creeping_everywhere
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Store `_custom_type_script` meta as String
2025-02-12 11:21:04 +01:00
Rémi Verschelde
bd87c3a76b
Merge pull request #102247 from Hilderin/fix-embedded-game-modal-dialog
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Fix Modal Dialog with Embedded Game
2025-02-12 11:21:01 +01:00
Rémi Verschelde
622344b47d
Merge pull request #99810 from hakro/toggle_skeleton
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Style skeleton button on import screen
2025-02-12 11:20:56 +01:00
Haoyu Qiu
387d0e7100
Fix TreeItem button tooltip trigger area offset
2025-02-12 14:26:13 +08:00
Hilderin
e9fef1c833
Fix Game and editor freeze when clicking on the game's title bar
2025-02-11 21:41:03 -05:00
Hugo Locurcio
e05f0a45f6
Improve documentation on forcing right-to-left layout in Control
2025-02-12 02:20:31 +01:00
kobewi
38d0e82a35
Store _custom_type_script meta as String
2025-02-12 01:22:09 +01:00
Matias N. Goldberg
af900a5825
Change how device address is requested to avoid future API breakage
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PR #100062 introduced BUFFER_USAGE_DEVICE_ADDRESS_BIT.
However it did so by adding a boolean to uniform_buffer_create(), called
"bool p_enable_device_address".
This makes maintaining backwards compatibility harder because I am
working on another feature that would require introducing yet another
bit flag.
This would save us the need to add fallback routines when the feature I
am working on makes it to Godot 4.5.
Even if my feature doesn't make it to 4.5 either, this PR makes the
routine more future-proof.
This PR also moves STORAGE_BUFFER_USAGE_DEVICE_ADDRESS into
BUFFER_CREATION_DEVICE_ADDRESS_BIT, since it's an option available to
both storage and uniforms.
This PR also moves the boolean use_as_storage into
BUFFER_CREATION_AS_STORAGE.
2025-02-11 20:00:18 -03:00
Rémi Verschelde
ad9abe841d
Merge pull request #102730 from matheusmdx/fix-scu-build-with-dev-build
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Remove problematic file from SCU
2025-02-11 23:59:43 +01:00
Rémi Verschelde
9ac02ccbcb
Merge pull request #102726 from mihe/jolt/thread-safe-errors
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Skip `Object::to_string` when Jolt Physics is on separate thread
2025-02-11 23:59:40 +01:00
Rémi Verschelde
0636a14034
Merge pull request #102720 from akien-mga/ci-remove-ubuntu-20.04
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CI: Remove outdated reference to ubuntu-20.04
2025-02-11 23:59:36 +01:00
Rémi Verschelde
4f137bb1ad
Merge pull request #102716 from Calinou/doc-control-layout-direction
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Clarify the behavior of `Control.layout_direction` in the documentation
2025-02-11 23:59:33 +01:00
Rémi Verschelde
66d66807ab
Merge pull request #102715 from adamscott/remove-pool-return-false
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[Web] Remove position pool system and return false when done instead
2025-02-11 23:59:29 +01:00
Rémi Verschelde
08f22c890d
Merge pull request #102714 from KoBeWi/ninja_tree_items_on_their_way_to_break_your_selection
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Don't select invisible items in FileSystem dock
2025-02-11 23:59:26 +01:00
Rémi Verschelde
caaa3e5f4b
Merge pull request #102692 from a-johnston/avoid_preview_error_for_animation_node
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Prevent off-thread errors when generating resource previews for animation nodes
2025-02-11 23:59:22 +01:00
Rémi Verschelde
cfe0fd62d0
Merge pull request #102677 from stuartcarnie/free_invalid_id
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2D: Fix free of invalid ID
2025-02-11 23:59:19 +01:00
Rémi Verschelde
8d909f86d3
Merge pull request #102669 from m4gr3d/fix_method_signature_change
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Revert finalizing `GodotHost#getCommandLine()` public API
2025-02-11 23:59:15 +01:00
Rémi Verschelde
a8a1009468
Merge pull request #102641 from Riteo/modifying-spacetime-itself
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Wayland: Unstuck keys with same keycode
2025-02-11 23:59:12 +01:00
Rémi Verschelde
ed79fe18e6
Merge pull request #102625 from YeldhamDev/oh_those_wacky_shadows
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Fix mouse input on popup shadows misbehaving with `content_scale_factor`
2025-02-11 23:59:08 +01:00
Rémi Verschelde
afa068abac
Merge pull request #102592 from KoBeWi/folderfolder
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Navigate to folder when double-clicking favorite
2025-02-11 23:59:04 +01:00
Rémi Verschelde
83b3c1e11e
Merge pull request #102389 from Meorge/bugfix/unique-name-error
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Display correct symbol in warning when unique name is used without @onready annotation
2025-02-11 23:59:01 +01:00
Rémi Verschelde
d967d8d9bd
Merge pull request #102280 from Chaosus/fix_particles_process_shader_crash
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Fix crash when assigning wrong shader to particle process material
2025-02-11 23:58:56 +01:00
Mikael Hermansson
1006fa9c42
Skip Object::to_string
when Jolt Physics is on separate thread
2025-02-11 22:55:32 +01:00
matheusmdx
269c377075
Remove problematic file from SCU
2025-02-11 18:47:52 -03:00
Adam Johnston
c82c5b0701
Prevent off-thread errors when generating resource previews for animation nodes
2025-02-11 11:19:32 -08:00
Fredia Huya-Kouadio
2a66335ec2
Address API regression from https://github.com/godotengine/godot/pull/101050
2025-02-11 10:19:47 -08:00