There was quite a bit of conflated usage of mixes (which refers
to raw audio) and encoder counts. This fully separates the two
and makes a distinct separation when iterating over mixes vs
encoders.
Previously, an output that does not implement `info.get_output_type`
would result in these log messages saying `(null)`. This uses the actual
ID directly from the output itself instead.
Also removes two extra calls to `obs_encoder_set_video()` as they are
redundant and unnecessary.
OBS has been logging `1 views remain at shutdown` when in reality there
are not technically any views remaining. When views are removed, the
view itself is destroyed immediately, but the mix remains, to be
garbage collected by the graphics thread.
In this case, the view has already been removed, but the graphics
thread has not run an interation and cleaned up the mix, so this
log message appears.
Fixes the issue by checking if a mix actually has an assigned view,
instead of blindly logging existing mixes.
There is currently no way to clear a video_t or audio_t object from an
encoder once applied. `audio_t`/`video_t` objects can be destructed at
any time, and it is dangerous to prevent these object references from
even being cleared.
This does not fix the issue where destroying an audio/video object does
not clear the reference from all subscribed encoders.
Protect `obs_encoder_set_video()` and `obs_encoder_set_audio()` from
being used if the encoder is active. Changing these values while active
is undefined behavior.
The DAL plugin-based virtualcamera shares data between OBS and the
plugin using an IOSurface. IOSurface locks are necessary to ensure
race conditions between data generation (OBS side) and consumption
(virtual camera side) and also that an IOSurface is not offloaded to
GPU memory when it is indeed needed in CPU memory.
Also moves the invalidation of the NSMachPort for the frames to after
the IOSurface data has been converted into a pixelbuffer and added to
the frame queue of the virtual camera, as an early invalidation will
cut off access to the pixel data shared with the DAL plugin.
Now uses GetIfEntry2 which supports 64-bit values for reporting speed, so
10+ gbps adapters are now reported correctly in the log. Also added an
additional log line if the interface error counters are non-zero to possibly
help identify physical faults. Finally the transmit and receive speeds are
logged independently so that asynchronous mediums such as Wi-Fi that might
have good RX but poor TX can be better diagnosed.
Mac was already dropping a most of these when leaving contexts,
this patch brings the same drops to linux and also drops vertex/index
buffers that were noticed as leaking across contexts and resulting in
invalid bindings by later draws. Especially with the new spacing labels.
Convert `lookup` to upper-case before creating the tree so that later
code does not need to consider the case-insensitivity.
When converting to upper-case, use `toupper` instead of adding 0x20 so
that the behavior is consistent with `astrcmpi_n`.
Remove code forcing x264 and ffmpeg aac encoder. People using custom
ffmpeg output should be able to use other video and audio encoders when
streaming with RTMP, given its h264 or aac.
This fixes a bug reported by R1ch internally.
If someone uses NVIDIA noise suppression filter and later uninstalls
the SDK, there can be a crash because the filter tries to load the
models.
Signed-off-by: pkv <pkv@obsproject.com>
If the output is paused the average bitrate will be zero, resulting in
infinite time until disk is full and int overflows. Similarly, if no data
has been collected yet, the result will be NaN and undefined behavior.
Whe using a software renderer there will be no formats available for
using with dmabufs. We should only consider those formats wrt. to
modifiers and as such move this check after adding general support for
that format.
fixes#7985
Qt is not smart enough to disable qt5 platform plugins when users
blindly ask for them, which causes users to be unable to start OBS.
Instead lets kindly disable broken platforms on their behalf.
If the display wasn't found, the timer was not reset, causing the code
to execute on every single tick, stalling the graphics thread and using
excessive CPU.
This option allows to build the Flatpak without generating a
bundle (artifact).
This allows to remove the requirement of the "Seeking Testers" label to
just test build the Flatpak.